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4.0.1: DPS Warriors Dissapear?
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Post by
363599
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Post by
skumbananer
Yes, your correct. A arms warrior is going to lose all arp, 10% crit (or 5% if non axe wielder) and about 1000 ap, produce much less rage, effectively nerfing a already mediocre pve dps specc even more. Fury i dont play, but im guessing that without deep wounds and hs on next swing they will also feel that nerf (but perhaps just not as severe as pve arms).
I think that Blizzard has the opinion that warriors did more dps than they wanted too, all through wotlk, hence they are overnerfing it now. I also think that Blizz has the opinion that warriors are too powerful in pvp, hence toning down the damage output cause of that.
I also am fairly certain that if they make dps warriors underachieve more warriors will level up as prot in cataclysm, and gear up for raids at 85 as prot, the tank shortage in lfd will be somewhat better than today.
I dont buy any of the crab about the new talents, "no passive stats" etc. just by a quick glance at the different talent trees, it is mainly warriors that have had their passive bonuses removed.
What really ticks me off is that other melee dps classes gets to keep lots of their goodies, and can still perform good with all points in one tree, we cant even reach deep wounds until 85 unless we are arms specced. Massive nerdrage from my part yeah yeah i know.
Personally i think that the dps speccs are nerfed beyond repair regardless of lvl 85 and uber-gear, so im just going to use double prot speccs.
Post by
567203
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242523
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363599
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567203
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Post by
thebdc
Will the DPS be nerfed? Yes. Will it be as bad as some people try to make it? No. When I first got onto PTR I was like "omfg warriors are totally screwed", but after after regemming and reforging to the stats Fury will use in Cata (i.e. hit and haste) it didn't look too bad.
Post by
Sakkura
Guys, the sky is obviously falling, so stop trying to talk sense.
Post by
marklartank
i actually think arms is going to be initially nerfed pretty hard, but not so much because of the new class design, but because of how we were forced to gear in the current system.
currently, i have mail boots and bracers, leather pants, agility-based neck, cloak, plus both rings and a pretty low-level armorpen trinket. because of the way gear is itemized now, that's what i had to do to put out respectable dps.
on top of that, every red socket in my gear is gemmed with armorpen and those will be changing to yellow crit gems - a less desirable stat that will also mean i lose every socket bonus in my gear.
i'm sure that once i replace every piece of armor with plate and replace my neck/cloak/rings/trinket with new items and regem almost every socket, that my dps will be ok. but for some time at least, i expect i'll be doing a lot of tanking.
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304214
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304214
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677585
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671992
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353990
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Post by
GaeBolge
The problem isn't that your loosing DPS, we all do so much dps that we wont really loose much at all. Its that the melee dps in general has become so goddamn face roll. Iv raided as arms, prot, and fury, and as both DPS specs I can pull 9-11kdps easymode, fury I swear I could do whacking off its so easy now. There removing armor pen cause it was just flat out a difficult, and overly powerful stat, and they didn't like how reliant the players have gotten on it (My personal opinion) because even pallies that DO NOT use armor pen are crying about it. Any warr can do 9k dps on average with out a problem, now well do 8kdps for a month or 2. whoopee friggin do.
Welcome to vanilla wow 2.0! Where stuff actually requires you to do stuff!
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304214
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353990
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