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We talking about serious healing.. why priest??
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Post by
132319
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Post by
sinaraine
Because priests can heal enough for the warlock to freely life tap and restore mana enough to keep the mage from evocating 2 minutes in, all while they do some pretty good dps.
well all healing classes heal roughly the same amount.
basically, what is the real issue here is pally can wear what a priest can wear but a priest cannot wear what a pally can wear. other then holding staves but as stated in previous posts, healing staves suck.
shield +mace/off-hand is the win. pally can do that too. and also paladins can run up and do some melee after they run out of mana, priests cant you dont see priests melee-ing once the priest gets oom. thats it hes just a usless person standing there.
ofcourse, they can regenerate mana, but all healers have a mana cost reduction/regeneration talent/spells too(e.g water shield). only outstanding thing about priests is meditation talent which is 30% of base mana while casting (i dont know how this really works tho)
however you put it priests loose out, if we talk about versatility, a druid + shaman gives you all kinds of healings, chain aoe HoT big heals small fast heals. instead of having 2 priests why not a druid and shaman?
only reason i would have a priest in the raid is for buffs. holy disc priests only.
Post by
sinaraine
but when it comes to pve, you want your healer NOT to die halfway through the battle so honestly why have a healer that wears cloth?
If a healer dies in PVE it's not because they are wearing cloth, they shouldn't be taking melee hits anyway. If they are, then you need to look at the cc and tank to find out why there are loose mobs and why no one is pretecting the healer. With that in mind priests a one of the more durable healers as they can use fade to drop aggro on the loose mobs and put a bubble over themselves.
Also preists can use maces too, not just staves. Paladins and shamen have the most limited choice of healing weapons, druids and priests can use staves or maces.
what means was HP an average ungeared level 70 priest has about 6-8k HP. 70 paladins would have 8k up. so if something happens like first boss of kara, accidentally shadow cleaves a healer, it wouldnt cause a wipe. (unless you expect a geared raid, but then again people do raids to get geared so idunno)
also, shamans can use maces shamans can use everything but swords paladins can use everything but daggers and staves, dont think there are many healing swords/daggers out there neither can you find really good healing staves.
Post by
132319
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Post by
sinaraine
those staves suck more then healing maces honestly, you wanna compare healing maces with healing staves?
off hyjal:
http://www.wowhead.com/?item=32344
+
http://www.wowhead.com/?item=30911
versus
http://www.wowhead.com/?item=30908
mace + off hand wins.
off kara:
http://www.wowhead.com/?item=28771
+
http://www.wowhead.com/?item=28728
versus
http://www.wowhead.com/?item=28604
completely trashed.
come on man, dont just link me some epic staves and tell me staves are better then healing maces...
only respectable healing stave i believe is
http://www.wowhead.com/?item=29981
for 62 spirit.
even if so, shamans can hold staves, druids can hold staves, druid + shaman = ultimate healer?
Post by
132162
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132319
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132319
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Post by
119229
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Post by
zioncommand
those staves suck more then healing maces honestly, you wanna compare healing maces with healing staves?
off hyjal:
http://www.wowhead.com/?item=32344
+
http://www.wowhead.com/?item=30911
versus
http://www.wowhead.com/?item=30908
mace + off hand wins.
off kara:
http://www.wowhead.com/?item=28771
+
http://www.wowhead.com/?item=28728
versus
http://www.wowhead.com/?item=28604
completely trashed.
come on man, dont just link me some epic staves and tell me staves are better then healing maces...
only respectable healing stave i believe is
http://www.wowhead.com/?item=29981
for 62 spirit.
even if so, shamans can hold staves, druids can hold staves, druid + shaman = ultimate healer?
l2checkgear....You can't use a staff with an off-hand you nab
Post by
sinaraine
lol wrong link woops~
http://www.wowhead.com/?item=30918
was what i meant.
but actually, it would be more balanced for priests (only priests) to hold staff and o-h :P
Post by
132162
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Post by
sinaraine
thats what i was talking about.. shaman = 1337 heal,
priest = roflmao what a joke.
unless you talk about shackles (moroes fight).
what i am looking for down here is just a very good reason to play priest instead of paladin/shaman. no good reason = gg priest, respec shadow.
Post by
119229
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Post by
CarniX
"And hell, I've yet to hear somebody complaining about getting a +stam buff."
Yeah, but you only need 1 priest to give whole raid imp DS and stam.
Bringing more shamans give totems to more grps.
More paladins give more blessings.
More druids give more combat rezz.
Post by
Keeko
Versatility.
You got a HUGE arsenal of different types of heals at your disposal. If you know when to use the right heal and when to not to, you can heal any encounter no problem.
The paladin, on the other hand, is the healer most not like the priest. He is excellent at what he does (single target) but kinda sucks at being flexible. He has his flashs and hls and the occasional shock, but if the encounter those 3 heals out of order and the pala can't adapt, it's emergency time. In which case the pala has to resort to stun, bubble, bop or loh.
Similarly the shaman could have a hard time in highly mobile fights since they have limited instant heals and possible range difficulties on their chain heal. Smart use of different totems would have to make up for that.
The druid I feel are the healers most like the priest in regards to pure healing. They can fulfill most roles very well, but maybe lack a little on the quick aoe heals and mt healing. A steady stream of hots are fine until those dmg-spikes makes life miserable, in which case the druid has to resort to regrowth spamming or some big ns heal or the like.
The priest on the other hand, can handle all situations with just healing, just because they have so many different spells that all have their specific use. All possible scenarios are covered if you play a priest.
If things get difficult and we heal so much keeping everyone up that we ourselves could grab aggro. But there are abilities for that too. Fade being the first choice. Second choice, fear. Fear failed? Spam binding heal! See even when we have aggro we can still keep ourselves up and still heal others. Spam that bouncing mending, keep those renews up and shield the squishies.
So the survivability isnt really that bad as people may think. Sure its cloth, but usee your fade, shield and fear wisely and you wont have need for armor anyway. This is ofc for PvE.
And even if the priest DO die, he can continue healing for a bit with the improved death talent! Hell, throw in a lightwell if you want and you basically have 5 extra spammable bandage-charges avaliable, too.
(Has actually saved some wipes :P)
Mana usage is imo not a problem for any of the classes. They all can keep themselves up. Palas contribute via bow/jow, shaman with spring/tide, druid with innervate and priests with spirit. Although, spirit is probably the weakest of them all.
So, for pure all around "you wont have any problems with the healing"-healing I'd say without a doubt pick a priest. Priests can handle it, always.
If you want/need more versatility in the buff/dmg/not-really-healing-but-helps-anyway department, maybe pick another class but be ready to have your ups and downs depending on encounter.
(All of the above is ofc imho! :)
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132768
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103184
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138850
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132319
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