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We talking about serious healing.. why priest??
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90927
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120825
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104947
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Post by
sugarzombie
so WHY WHY WHY play a priest?
have you even played a healer?!?! paladins healing is nothing like priest healing. preists can heal while moving, HoTs, and AoE/multitarget heals. paladin healing is a totally different world. i've played both, and i can tell you i feel painfully limited when pally healing.
don't get me wrong. pally healing is effective and efficient. but there are many times, while healing, where i've said to myself: "I wish i was playing my priest right now"
i haven't played druid or shaman yet, but i'm pretty sure they will have a unique healing methodology, as well.
Post by
Nodja
First thing I'd like to say is: this discussion is stupid, due to low number of healing classes each class was designed to do what others cannot. The healing role is the second most important role in raiding therefore the classes are designed to help each other.
Im a holy priest myself, I chose priest for the sole purpose of healing, when I started playing I was unaware that there were other healing classes, now I know differently but playing as a priest since the beginning I can tell the reasons why I keep playing a holy priest and don't respec/reroll.
1. I don't need armor, for all I care I could have 0 armor. If you pull aggro then someone is doing something wrong. And the best time to use fade is NOT AFTER pulling aggro but RIGHT BEFORE it, using fade will work if the fight just started, but if it is a long one it won't work. The reason is fade reduces your threat by 1500, if you pull aggro the tank's threat must exceed yours by 10% for him to regain aggro, if you have more than 15000 threat fade will not instantly remove aggro. The 10 seconds that fade lasts should be used for the tank to regain threat. I don't waste talent point on threat reduction, never needed, the only thing that reduces my threat is the meta gem.
2. Mana regen, this is shared among all healing classes besides the pala, if a pala goes OOM, then their healing ends there, of course he can use pots or get innervated but will just delay the issue (but palas should never OOM anyway). I am a draenei priest so I get an extra regen: symbol of hope, and shadowfiend helps of course. With 2.4 mana regen has even increased even more, if spirit is getting any more buffs we might as well drop mana and switch to energy.
3. Weapons. Yeah I can't use shields and have to be happy with my mace/OH combo, staffs are good only for stats and i don't give a crap about them, but guess what, we can use wands. Yeah go ahead and laugh, but while the other healers can only /dance in idle times priests can deal damage, and even though we're no rogues my wand hits bosses for 400-600 damage per hit, and while I'm doing this I'm out of the FSR regenerating mana, if by any chance I need to cast a heal I pop inner focus and cast it then continue wanding away bringing some minor raid utility and staying out of the FSR.
4. What other healing classes can do, i can do. Be it HoT, AoE heal, emergency heals, mega heals, you name it. Yeah I'm not the best at any of the specific roles but I'm pretty damn close in most of them and I'm usually at the top of the healing meters and bottom on the overheal.
5. And being a little off-topic ill say priest are the most fun class to play. Palas buttonsmash whatever key they assigned to flash of light, druids spend their time spreading their hots, shamans have a little more fun with their AoE. But priests on the other hand have to dynamically adapt to what the situation calls for making each fight different from the previous.
Priests are not the best healing class in the game, but neither are the other 3. You should only have a max of 2 holy priests in your raid, one for improved divine spirit and another for CoH. Each class fills in the other classes gaps, raid healing is not about numbers and records but about cooperation.
Post by
roger225
Guys priests are the best healers in the game and i think most of the people would agree with that,
you can always find a negativ thing if u search for it. So just play what ever you like.
Have fun on the game :D
Post by
98371
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Post by
Kelesti
Paladins fail at two things. One, the fact they only have "two" healing spells (No Judgement of Light does not count). Two, as little mana as they actually do spend (and regain via crit) once their mana pool goes down it doesn't come back up. (Regen 10k mana on 140 mp5, not happening). A Druid has an Innervate, and a Shaman has Mana Tide. A Priest may not have this, but with the 2 minute Trinket from Lurker (Earrings of Soulful Meditation, if I recall correctly), assuming they know how to chain a clearcasting proc with Innerfocus and stopcasting, congrats you just had a free potion. (Let alone Mana Puppy... err... Shadowfiend).
The thing about priests being so frail is a half-fictitious statement. Most Priests tend to hold onto their Primal Mooncloth (see: 0 stam) far too long thinking the only reason to take damage is because of bad tanking. Do any High End raiding, and you'll find yourself in Spirit of Redemption alot sooner than any other healer takes the fall. Breaking free of this mindset (10k health on Naj'entus) and learning how (and when) to use Binding Heal can push you further than alot of your colleagues.
Having been through 5/5 SSC, 4/4 TK, 5/5 Hyjal, and 4/9 BT (work in progress) I've seen a lot of healers. Good, and bad. Frankly, most of the "bad" healers are priests, but it doesn't mean that a good one can't pull his/her weight. (And yes, there are a -lot- of bad Paladin/Shaman/Druids out there too. >.>)
Post by
anywherenotes
As a holy pally who turned prot recently (I've healed up to SSC and TK), I was always uncomfortable with the fact that I'm healing peeps with less armor than I got. If I got all this plate on me, shouldn't I be taking the damage? as I can take more off it than a rogue/hunter or for god's sake a mage?
In parties, when things went sour, since paladins aren't best aoe healers, I would just check dps meeter for lowest dps (ignoring tank and myself), and not heal them :P (so just a note to DPS classes - learn to dps or die!) Keeping healer, tank and 1-2 dps alive is usually enough to handle anything in a 5-man. With bubble on yourself, it shouldn't be a big deal for a paladin to keep alive a tank and 1 dps even if they both take damage.
Priests definitely can heal up the tank faster than a paladin can (unless paladin is throwing HL at perfect timing), but for usual cases paladin does seem to provide the best heal-spam of anyone.
In a raid setting, as paladin healer I liked my other healer (in kara) to be a druid, because the combination of a strong HoT and paladin FoL makes sure the tank never dips below 70%. I've not had many experiences with shamans, and priests seem to wait for the target to go down low on health, and than boost them up, which makes me nervous.
In terms of AOE healing, I was 2 healing with our guild leader - another pally in kara, and we were on Prince. I stepped into infernal and died at the first 10% of the boss fight. We did have a shadow priest with us, but he stayed shadow, and the single paladin healed the remaining of the 90%, I don't think anyone died besides me.
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17654
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132319
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87199
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Post by
Mesoforte
-One AoE heal (Chain heal)
Chain heal is never a con. :P
Its the heal prayer of healing wants to grow up to be
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132319
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126515
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Post by
br0ck
i don't understand how having one aoe heal is a con.
try to understand that one aoe heal is all a shaman needs. and having just one isn't a con at all. i think that's what several of the people were trying to say.
think about it like this. if there was a mana efficient heal that heals multiple targets only when they're injured, why would you use a different heal when there are multiple targets injured?
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132319
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107779
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126531
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Post by
CarniX
Does a shaman have a place in those raids? YES! As a single target tank healer.
I wont even bother to make a serious reply to that.
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