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The SV nerf
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Post by
606231
This post was from a user who has deleted their account.
Post by
Jessicat
Do you guys honestly still believe they won't continue to nerf our class in to nothing?
Sky = falling
Sinners = repenting
Post by
620626
This post was from a user who has deleted their account.
Post by
matheus314
My understanding is that Multi Shot would still hit all the targets in range, no matter how many, but only an unlucky four of those would get Serpent Spread.
Anyway, Blizz can be applauded for making an effort to balance out the hunter specs, but the same thing always happens: Hunters will always congregate to the spec that got nerfed the least. Once the pro hunters (not me) find that spec, the other two specs will get shunned and relegated to amusement value.
Same feeling here, bud.
Now a question: Lets say you have 20 targets in range. I shoot Multi Shot. Hit all the 20 targets. 4 got Serpent Spread.
If I shoot another Multi Shot right away who will get the next 4 spreads?
Post by
Dragonzero
The lost of 5% agi from Into The Wildness....I have no problem with it because new meta gem change that require 3 reds for 3 agi gems. :)
hmm explosive shot nerf... what about arcane shot? I feel that Arcane Shot will be more dps then the Explosive Shot for that patch.
I got myself rofl for the black arrow to be nerf because of the pvp glove in the raid.
Post by
Interest
Surv AoE was pretty powerful.
In relation to what? Combat Rogues?
DKs, Warriors, Mages, Warlocks, Druids, Priests all have similar or better AoE than us.
The only reason this annoys me is because we still have a dead zone of 5 yards (who the %^&* can't fire an arrow at 5 yards) Which by the way if they removed would fix PvP completely, and because knowing blizzard they aren't going to tweak the serpent spread ability, they're going to make multi shot only hit 4 targets.
Death Knights are getting their aoe nerfed (Frost, anyways).
Mages don't actually have that great of an aoe. You'd be surprised. Arcane especially is god-awful.
Warlocks have good aoe. Won't deny that.
Druids have pretty good aoe. Once Wild Mushroom gets buffed by god knows when it'll be damn strong.
Priests do not have good aoe. Mind Sear absolutely blows.
Warriors...I can't make a judgment on Warriors.
As for Deadzone. Yes, that still pisses me off. Either give us a strong melee attack that can be used in a pinch or just remove it.
Post by
Interest
Going to add something
Helloooooooo Great BM Nerf of
3.0,
it's good to see you again. Helloooo, getting sat on Magmaw, Maloriak, and any Halfus attempt with whelps out! Hell, if this stuff goes live, I'll just flat out sit myself for a Mage or Boomkin or something when we get to hardmodes...
Post by
HoleofArt
Going to add something
Helloooooooo Great BM Nerf of
3.0,
it's good to see you again. Helloooo, getting sat on Magmaw, Maloriak, and any Halfus attempt with whelps out! Hell, if this stuff goes live, I'll just flat out sit myself for a Mage or Boomkin or something when we get to hardmodes...
Read the Blue Post in the thread. I honestly considered just deleting my Hunter. Incoming over-nerf and then being slowly buffed to useful again by Deathwing's raid.
Post by
Pezwar
The crying is strong in this thread.
Seriously, it's the first phase of the PTR. These changes aren't absolute. And, even if they are, it should finally bring the three specs withing a few % of each other, with SV still on top because of how easy it is to play. This isn't the BM nearf of LK. It's nowhere near as harsh. If the people crying would just research / do the math, they'd see that with the PTR changes, hunters are still doing ok. We aren't top. But we aren't bottom either.
If your raid chooses to bench you because ofter the patch you do low dps, you seriously need to find a new guild. If you don't want to play a hunter anymore because we may not be the abolute best spec anymore. Stop playing.
The sky is falling rhetoric is getting old. The game will still go on. And if this patch does anything, it'll make BM and MM viable specs again.
Post by
HoleofArt
If the people crying would just research / do the math, they'd see that with the PTR changes, hunters are still doing ok. We aren't top. But we aren't bottom either.
HAHAHAHAHA.
Maybe you should take your own advice, yeah? This nerf brings Survival down a whopping 2500-3000 dps. Guess what? We're only about 400 dps ahead of the next top DPS.
The 5% Agility loss is acceptable, we all saw it coming. The -500 dps would have brought us down to others.
Yes, our AoE was OP. It's a shame that they've now nerfed it until there's nothing left. They could have handled it so much better.
Honestly? Go away. You're showing such an incredible lack of knowledge about these recent PTR changes that it's concerning that you're trying to offer advice.
Post by
335633
This post was from a user who has deleted their account.
Post by
HoleofArt
When do these guys get a turn?
Well, we had BM for a patch.
But.. you know how that ended.
*2 years and counting for those "buffs" to fix your overnerfs on BM, Blizzard, seeing as how it's been in the gutter since 3.0.8. 2 years and counting.*
Post by
talkingoat
HAHAHAHAHA.
Maybe you should take your own advice, yeah? This nerf brings Survival down a whopping 2500-3000 dps. Guess what? We're only about 400 dps ahead of the next top DPS.
The 5% Agility loss is acceptable, we all saw it coming. The -500 dps would have brought us down to others.
Yes, our AoE was OP. It's a shame that they've now nerfed it until there's nothing left. They could have handled it so much better.
Honestly? Go away. You're showing such an incredible lack of knowledge about these recent PTR changes that it's concerning that you're trying to offer advice.
Have a look at
StateofDPS.com
, Survival is currently coming out a little higher than 1K above it's nearest competition.
The problem I have, particularly looking at the data there, is the massive difference between Survival and MM/BM. By massive, we are talking about Survival doing twice the damage of the other two specs. As it stands Hunters have the top DPS spec and the two worst DPS specs of all classes. For a pure DPS class that's not really good enough. While survival could have worn a gentle nerf (don't get me wrong, from my reading of the patch notes the nerfs they are talking about are definitely not gentle), the other two specs could do with some significant buffing.
IMHO you should see one Mage, Lock, Hunter and Rogue spec in the top 4 in terms of DPS, not by a huge margin, but enough to justify playing a pure class.
Originally I thought Blizz would just be using tweaks to Mastery to balance out DPS issues, but it looks like they are still preferring to buff/nerf abilities. However it pans out, I really hope these changes don't result in all specs resorting to spamming arcane shot to max. their dps.
Post by
170457
This post was from a user who has deleted their account.
Post by
HoleofArt
Have a look at
StateofDPS.com
, Survival is currently coming out a little higher than 1K above it's nearest competition.
Please, look again.
400 dps.
Oh, and Unholy just got buffed. Just a heads up.
Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
* Aimed Shot weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
* Arcane Shot damage has been increased by 15%.
* Hunters can now use Auto Shot while moving.
* Cobra Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste)
* Steady Shot change reverted (waiting on code change to make haste scaling more consistent with spell haste)
Already confirmed as not buffing the shots.
Whether the fix goes in or doesn't, the effect on SS and CS will be minimal-to-non-existent.
Funnily enough, he said this a few days ago..
Second, we made Steady Shot scale with haste, which will let hunters get more attacks in overall and have more focus with which to do so.
These changes would have been a net buff for Survival without additional nerfs to compensate
.
Hmm. I feel Survival's nerfs being compensated for.
Edit:
* Black Arrow damage has been reduced by 15%. (down from 25%)
* Explosive Shot damage has been reduced by 15%. (down from 25%)
* Serpent Spread change reverted
PFFFT HAHAHAHAHA. Blizzard, you don't know anything about Hunters. You're panicking. It's pathetic.
Post by
170457
This post was from a user who has deleted their account.
Post by
Pezwar
...Bunch of stuff...
Yes, have never been known to over exaggerate?
Currently, for well geared hunters, the 5% agility loss is roughly a 5% dps nerf. Hell, losing 1000 DPS would still leave us near the top, still viably fighting for top DPS. Yes, we were THAT over powered. We're losing a big deal of our AoE damage, there's no doubt about that. Hopefully they can tweak the Serpent Spread changes to not make it nearly useless. Oh, and while they're at it, it'd be awesome if they could make BM and MM AoE not terrible.
However, for PvE single target, SV is getting buffs too:
Kill Shot hits harder. Hunter wide buff.
Arcane Shot hits harder. Hunter wide buff, though less for SV since it's used nowhere near as often.
Auto Shot while moving. Not a big buff, but we now have 100% dps capacity on the move.
Then there's a pretty major bug fix that was limiting our focus regen while we had the 10% attack speed buff. That's a class wide buff via a bug fix.
Are those all enough to balance out the SV nerfs? Well, no. But they're not meant to, either. It's a nerf for a reason. We were too powerful. Newest set of patch notes that Blizz put up just a few hours ago has both the Black Arrow and Explosive Shot nerfs at 15%. Big hits, yes. But not as devastating as some people would have you believe.
*Intersting side note* The newest batch of patch notes makes no mention of the Serpent Spread nerf. Perhaps they reversed it?
Post by
170457
This post was from a user who has deleted their account.
Post by
HoleofArt
Yeah, that's what I got out of it. While softening the blow is nice, and the auto shot change is a nice QoL improvement, these flurry of changes, reversions, and false patch notes just further reinforce to me that Blizz has no direction/idea what they're doing with the hunter class.
Yeah. How quickly they changed things when they ^&*!ed up, not to mention that the whole Haste thing is now being rolled off as a cover-up for honestly not knowing anything about the shots. "Well the coding is giving us issue, so we might not change anything at all, and even if we did fix this coding, you wouldn't notice." That's a really nice cover for, "We're retarded. Hoped you wouldn't notice, but you did."
Also, confirmed quote from a blue saying that: On PvP, we don't think high damage is the key to hunter success. The Deterrence and Master's Call changes are intended to help to that end and make some defensive mechanics a little less tricky to use. Again, we'll continue evaluating the changes. The patch isn't going live tomorrow.
I guess we're supposed to
not
be able to put pressure on someone who can heal, and are instead meant for kiting?
Post by
HoleofArt
An actual post
See? When you try you sound so much better and even stay on my good side!
And no, exaggeration is the last thing Blizzard needs to hear.
"Waah, Hunters are doing, like, 10k more dps than everyone else!" - that's the worst thing people can argue when people are posting constructive feedback about how it was too big of a nerf.
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