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Who would win in a fight: a Terran Ghost or a U.N.S.C. Spartan?
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Post by
Monday
Throwing in a Space Marine (or even a Traitor Marine) would make for great entertainment, though
=D
And rank; I don't know if you played SCII, but there is a sort of solo-mission where you play as either Nova or Gabriel Tosh, and they actually do rip apart entire squads of enemy units. Basicly, that particular mission really shows the true power of a Ghost (or Spectre, which is what Tosh is).
SPESS MEHRINES.
Post by
Rankkor
Throwing in a Space Marine (or even a Traitor Marine) would make for great entertainment, though
=D
And rank; I don't know if you played SCII, but there is a sort of solo-mission where you play as either Nova or Gabriel Tosh, and they actually do rip apart entire squads of enemy units. Basicly, that particular mission really shows the true power of a Ghost (or Spectre, which is what Tosh is).
I did that mission (Playing as Tosh, I don't really like Nova. Yes, she's hot, fanservice in its purest form, but her motivations is what I don't trust) and while you are correct that it depicts Ghosts and Specters as the true badass they are, it was just 1 mission.
I wish the true potential of the ghosts was seen in regular gameplay rather than be known as "the frail guys with the BFG that can drop nukes"
As their entire Psionic Capabilties are completely ignored in-game.
Post by
Levarus
Ghost would win because they can cloak.
Post by
Monday
Ghost would win because they can cloak.
Active camo.
Post by
Adamsm
Ghost would win because they
can cloak
are psychic.Fix'd that for you.
Post by
Rankkor
Ghost would win because they can cloak.
Active camo.
meh, the camo isn't the reason they'd win. read my post on the previous page so you can see just what exactly can a pissed off ghost can do. (Including Comic page where 2 ghosts vs 2 Goliath units (Read:HEAVY MECHA ARMORED VEHICLES) and the ghosts effortlessly turn them into tin-foil scraps)
now picture what they could do to light infantry............
Post by
613797
This post was from a user who has deleted their account.
Post by
Monday
Spartans are stone cold killers that when given\ orders will follow them to the letter with a solid mind set.
Especially, considering Chief, some have an AI literally residing in their brain. I assume they would be resistant to psionic effects because of this.
Post by
Rankkor
Did you miss the part where the ghosts can tear up Armored Vehicles with their bare hands? get a spartan out of those suits and they are like anyone else.
Ghosts can tear up small armies, heavy vehicles, and crush them into pieces with their brain, That's not something you can kill other than with overwhelming massive force.
Heck, some ghosts have even demonstrated the ability to plant suicidal and homicidal urges into an opponent's mind.
Spartans are stone cold killers that when given\ orders will follow them to the letter with a solid mind set.
which serves for nothing if a ghost orders you to put your own gun into your head and pull the trigger.
The
Space Marines
of Starcraft are no less though, brutal, and stone-cold killers than a spartan would, yet more than one has been brainwashed by the ghosts into killing themselves.
If this was a debate of who would win in a confrontation of a squad of Starcraft Marines in their CMC-300 Powered Combat Exoskeleton suits vs a Squad of Halo Marines in their S.P.A.R.T.A.N. Power Warthog suits (I think that's the official name isnt it?) then it would be much harder to decide who would be the clear cut winner because when we get down to it, they are both just men in metal suits with big guns.
But ghosts have the absurdly high advantage of having psychokinesis, Telekinesis, the capacity of wielding Psiblades, the capacity of Long-distance Telemetry (See what the enemy sees) and BTW, in hand-to-hand combat, ghosts are second only to Protoss Zealots, since as said above, they can tear up Frikking WALKING ARMORED BATTLE TANKS bare-handed.
Comparing a Ghost with a Spartan Marine is almost like comparing a Jedi to a stormtrooper. A stormtrooper vs another armored unit would be a fair figth, but jedi have powers above and beyond what common soldiers have.
Post by
Rankkor
Spartans are stone cold killers that when given\ orders will follow them to the letter with a solid mind set.
Especially, considering Chief, some have an AI literally residing in their brain. I assume they would be resistant to psionic effects because of this.
Chief is the exception, not the norm, after all, there aren't a billion Cortanas lying around to give sassy remarks to every Spartan soldier.
Ghosts on the other hand are truly remarkable individuals, and its not limited to Kerrigan or Nova.
Post by
961044
This post was from a user who has deleted their account.
Post by
Monday
get a spartan out of those suits and they are like anyone else.
lolno. Have you read some of the EU stuff? They go through training from hell, to the point where a 13 year old kicks 3 ODSTs trash.
yet more than one has been brainwashed by the ghosts into killing themselves.
Most of them were former prisoners, and didn't have much control in the first place. The Spartans go through ten yearsish of training from hell before they even get started.
If this was a debate of who would win in a confrontation of a squad of Starcraft Marines in their CMC-300 Powered Combat Exoskeleton suits vs a Squad of Halo Marines in their S.P.A.R.T.A.N. Power Warthog suits (I think that's the official name isnt it?) then it would be much harder to decide who would be the clear cut winner because when we get down to it, they are both just men in metal suits with big guns.
But they aren't. The Spartans have much more training than marines, along with MANY bio augmentations, increased strength and reflexes. EU canon says taht if anyone tried to use a spartan power armor suit, it would shatter every bone they have.
Rank, please, if you don't know anything about the Spartans, please don't argue. You can have the opinion that Ghosts will win, that's fine, but backing it up with plain incorrect info is rude and lazy.
Post by
Rankkor
Rank, please, if you don't know anything about the Spartans, please don't argue. You can have the opinion that Ghosts will win, that's fine, but backing it up with plain incorrect info is rude and lazy.
While it is true my information regarding the Spartans is very basic (I've only played the first halo and didn't even finished it, just wasn't my cup of tea, I got about to 50% before I uninstalled it, and I've not read the EU material) the same can be said about you regarding ghosts bro :P
Because while its true that Starcraft Marines are made (mostly, not completely) of reformed Convicts, Ghosts DO go through a training so rigorous that only a couple of dozen ghosts exist in the entire Starcraft Universe. They are trained since childhood, and part of that training at age 10 involves putting a fully trained commando putting a gun at the future-ghost's head, and said ghost has exactly 5 seconds to disarm and kill the commando or have their own heads blown off.
The Shadow Blade Specter division is so absolutely brutal (To the point of keeping the trainees constantly doped up with several dozen toxins to increase every single one of their capacities) that only 1% ever completes training.
Spartans can have all the bio-augmentations that you want, and all the training from hell that you want, but at the end of the day, ghosts have it too plus something the spartans don't have.
Psionic Powers.
This is the disbalancing element, this is the one that tips the scales in their favor. Spartans don't have powers. Ghosts have an absurdly high repertoire of Psychic skills on top of their highly advanced suits, training from hell, and bio-augmentations in their bodies (you think those metalic eyes are cosmetic?)
Most of them were former prisoners, and didn't have much control in the first place.
Also, I dunno if you've ever been to prison (I really hope you never go there U_U) But I have, and I can tell you one thing:
its a gladiator academy.
You think boot camp is brutal? try surviving a season in a prison (any prison, Sabaneta was a hell-hole for me, but I am fairly certain that even fancy prisons in the US are no more pleasant either) and see just what exactly you got to be to survive in one of those.
Post by
613797
This post was from a user who has deleted their account.
Post by
Rankkor
Psionic Powers.
Spartans can have all the bio-augmentations that you want, and all the training from hell that you want, but at the end of the day, ghosts have it too plus something the spartans don't have.
Spartans also have a AI basically implanted with them too, which ghosts don't have. AI's give battle information, tactical advice, are able to boost the occupants reaction times FAR above normal, but yes Spartans aren't psychic, but all the benefits you listed Spartans could overcome.
Psionic powers that can shred a block of titanium into scraps+mental assaults+capacity to reave a battlefield with a thunderstorm > AI that gives tactical advice. (Granted, only 4 named ghosts have been able to do the thunderstorm, but considering only master chief has Cortana, I guess this one counts too :P)
You cant really expect me to believe that an AI giving tactical advice is enough compensation for the capacity of telekinesis, psychokinesis, summoning devastating psi-storms, channeling energy bursts out of your hands, moving at super-human speed, brainwashing your enemy, tricking your oponent's eyes, and unleashing EMP blasts that can disable all forms of tech in the vicinity.
In a hand to hand combat scenario a Spartan would completely annihilate a Ghost.
Ghosts are glass sniper rifles with extraordinary abilities and rely on stealth and their psychic powers to kill their opponents.
Again, mixing gameplay mechanics vs lore mechanics. Ghosts (for balance reasons) are FAR MORE underpowered than they really are. (ditto for Protoss High Templars and SPECIALLY Archons)
On the game they are simple glass cannons with a big-ass rifle that depend on sneaking to actually kill something before being brutally offed.
In lore, they are 1man armies that can decimate all in their path, and can consequently wreak havoc Their whole "glass canon" angle gets tossed out the window in lore. While in the game they rely on sneaking, on lore they can both be sneaky assassins, and go out in the open and foregoing stealth completely to unleash hell on the battlefield with those bloody psi-storms. (And I'm not talking about simple head-aches here I'm talking about
these
and while in the game only the protoss templars can do that, in lore ghosts can too. There's a reason why kerrigan can do them as well ya know? and she's not the only ghost that can do it, not by a long shot)
This is known as Gameplay-vs-story segregation. For example, those Spartans can actually drop from the stratosphere and land on a planet harmlessly, yet in the game, fall of a 50 foot ledge and you die. Ghosts in lore are WAY more powerful than they are in the actual game (which is a bloody shame too, since they are by far my favorite unit along with the dark templars whom I actually consider actual rivals to the ghosts in terms of battle prowess)
Post by
961044
This post was from a user who has deleted their account.
Post by
Liquoid
Who cares if either of the men wins a fight? You will have a nuclear fallout at on the planet, don't you guys ever think about the enviroment? JEEZ
Post by
613797
This post was from a user who has deleted their account.
Post by
961044
This post was from a user who has deleted their account.
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