Post by Zakkhar
The first thing you need to do to be a good dk tank, isn't training. Lets say you get to level 58 and just get out of the DK quest chain. Wanting to be a tank, the first thing you do is toss on blood spec, check the guides for your "rotation" and queue as tank. Then wonder why you get booted.
If you know how to play you can safely tank in any spec up till Wotlk instances, as long as you put on your blood presence.
The first thing you need to be a good dk tank, is actually tanking gear. The fact is all plate is not created equal.
DK starting gear is superior tanking and dps gear at the same time to anything you can find at this level and stage. You dont get any defensive stats (outside stamina and maybe gems) till Wotlk.
The average geared hunter can tank better than ANY yes..
Hunters cant tank for sh*t.
ANY DK coming out of the starting zone, regardless of how many videos they watched.
Video watching doesnt make you a good tank, practice does. When i started my DK i already had lots of tanking practice so tanking in unholy (pre and post cata) was just fine.
The reason is, in the plate you have when you start the character, you drop like a rock in water when hit by a mob.
Fail statement.
The gear is better than most of the stuff you can get in Outland, actually its only gear at this level that has any defensive stats on (parry mostly, but 27% str equals parry anyway) you also get some nice runeforge and trinkets (these are scarce in Outlands and before).
The afore mentioned hunter is stacked up in agility, which to the hunter class adds armor via DODGE.
It adds dodge, which is avoidance. has nothing to do with armor, which is mitigation.
The same as a rogue. You can't kill what you can't hit.
Ever tried tanking with rogue/hunter in Outland instances?
1. You may not get hit once, you may not get hit another time, but when you get hit, you most likely get crit - your armor mitigation is crap, your HP is low and you get 1shotted. That is if you manage to overaggro the healer.
So the whole idea of being a DK tank, isn't how much damage you can do, it's how much damage you can take.
You wont take any damage if your damage sucks, because mobs will kill your healer and your dps instead. Both cases are equally important.
My 2nd toon is a prot warrior. I don't do much dmg aside from AoE on packs of mobs, but I generate threat by hitting every mob, every time by stacking hit and expertise, then (below 80) block (not applicable to dk) but Parry and Dodge (which are applicable).
Dude, you gotta learn to play (dont do too much damage) and stop misinforming people (stacking hit/exp before def).
Next, realize the mechanics of keeping aggro as a dk. You have to hit things to keep aggro.
No sh*t sherlock. Actually it works the same for any class - try to hit things as a hunter, while tanking them at the same time.
To aggro a mob, do your pull, and drop your AoE spells. Then STAY PUT until the mobs are dead. Don't pull and charge to the next group, you are not a druid, you do not have a swipe attack, and blood boil does not follow behind you as you move.
Lol wut?
Druids are aoe beasts now? Do you have any experience playing bear (leveling).
Blood boil dont need to follow anything because its a snap aggro, i hope you meant death and decay. You can get enough aoe threat just by Pestilencing diseased mob (glyph is great for that).
Finally, and this is very important, NEVER, EVER, EVER EVER EVER.... lose line of sight on the healer. (I am actually writing this because I am actually leveling a holy priest).
You can do whatever you want as long as you can handle it alone.
A healer has to be stationary to cast heal on you. Renew can be cast while running, if you are in range, but a healer will go out of mana fast if they have to use renew on you every time you pull.
Ever heard 'bout bubble?
What actually happens, is the healer uses renew once, then casts a cheap heal to keep it refreshed.
Dont get started on holy priest, not the place or the time (plus you have absolutely no idea).
And just a little pvp note... never trust a rogue. They aren't as squishy as they look, and usually, the squishier they look, the harder they hit. :o)
Lol pvp. Diseases up and kite them to death, while spamming chains of ice.