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Lowbie ganking solution!
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Post by
kingbeck
Here's a thought I had with a few other players. Had the luxury of seeing 6 90's ganking a lvl 53 in Burning Steppes over and over and over again. Now some may say, pvp happened on a pvp server. While this is technically true, another idea came to mind. What if a rule was set up that if you killed a player either 10 or 15 levels lower than you, you get a free trip to the center of your rival's capital. Cause clearly these people want to pvp with lots of people. This would give them the option to attack a whole swath of people.
Now the biggest concern would be that this would allow a sudden serge of horde players to form a group in the middle of SW trade district and to cause mayhem. Well, since most players seem to spend most of their time playing hanging around doing nothing in towns anyway but queuing this may force them to either defend their town or go out and explore the world. And with the whole idea that the Horde and Alliance are now locked in a bloody war, this can help further this notion, imagine Org and SW being constantly harrassed by rival raiding parties, sounds like war to me.
Post by
Adamsm
No the best ganking solution would be to implement a debuff on the ganker if he went after someone more then 10 levels below him; a steady ticking debuff that takes away 10% of all of his stats till it hits zero, actually giving the lowbies a real chance to fight back against these ass hats.
Ganking is not PVP, it's griefing.
Post by
Rankkor
No the best ganking solution would be to implement a debuff on the ganker if he went after someone more then 10 levels below him; a steady ticking debuff that takes away 10% of all of his stats till it hits zero, actually giving the lowbies a real chance to fight back against these ass hats.
Ganking is not PVP, it's griefing.
Words of Wisdom.
One of the joys of online gaming is to fight an oponent on equal terms, knowing that your opponent has as much of a chance to defeat you, as you have of defeating them.
6 lvl 90s against a lvl 50, to me, is the equivalent of sucker-punching someone who's in a wheelchair. Its unsportsman-like, and the fact that wow doesn't penalizes this, but actually ENCOURAGES IT is what makes me despise PVP realms like you have no idea.
Post by
rhinoloupe
the fact that wow doesn't penalizes this, but actually ENCOURAGES IT is what makes me despise PVP realms
Since when are level 90s encouraged to attack level 50s? There's no reward for it whatsoever.
If people want to waste their time doing that, let them. There are plenty of alternatives to allowing yourself to be corpsecamped... usually that would be my cue to grab a drink or check auctions on another character and giggle at them while they wait for me to respawn.
Post by
781960
This post was from a user who has deleted their account.
Post by
BigH
One of the joys of online gaming is to fight an oponent on equal terms, knowing that your opponent has as much of a chance to defeat you, as you have of defeating them.
Maybe for you, but that's the opposite of what I've experienced in all the PvP enabled games I've played over the years. From my experience most of the people I've encountered would rather have easy than fair.
I can count on one hand the times when someone has actually waited for me to kill the mob I was fighting and heal up before attacking. Or when you're wandering around solo and someone sees you they don't try and fight you but announce it in chat in the hopes of a flash mob. Or (in another game) when you're fighting raid vs raid and one side has fewer people, no one is ever told to "sit out" to make the sides even; then when the smaller side sits near NPCs so they have a chance of surviving, the larger side goes to the server forums and whines that they're NPC hugging cowards. Then when the numbers get more even and they get rolled a few times their baby (which they've never mentioned before) is "suddenly" crying and they need to log out, rather than staying and fighting "fair" odds.
Easy.
6 lvl 90s against a lvl 50, to me, is the equivalent of sucker-punching someone who's in a wheelchair. Its unsportsman-like, and the fact that wow doesn't penalizes this, but actually ENCOURAGES IT is what makes me despise PVP realms like you have no idea.
I'd say it's more like stepping on an ant. The ant has no chance of survival. The person in the wheelchair, depending on how disabled they are, still might have a chance of landing a few good hits... The level 50 has no chance, and is usually just 1-shot.
But I agree, this is one of the reasons I no longer roll on pvp servers.
Post by
432158
This post was from a user who has deleted their account.
Post by
GreyGoomba
Ganking is not PVP, it's griefing.
Ganking is hardly griefing. Is it stupid? Yes. Is it cowardly? Absolutely but you're dead wrong about it being griefing. One chooses to flag their character, doesn't matter if it's by simply flagging, leaving a battle ground while you're out in the "world", attacking an npc, riding/flying though an an enemy village, etc and "you" have to deal with the consequences.
You were making great points and then you made a hard right hand turn into foil hat territory.
Since when are level 90s encouraged to attack level 50s? There's no reward for it whatsoever.
Blizzards lack of action and refusal to admit that it's a problem is a screamingly loud endorsement.
If you can die in one hit, regardless of anything you do, and someone repeatedly stalks you and prevents you from progressing in the game, it's griefing. You can't turn off PvP when you're on a PvP server. It's one of the risks of rolling on a server like that, but that doesn't mean it's a fun part of the game that needs to stay.
_________
Being indifferent to something and endorsing something is not the same as encouraging it. You literally get nothing besides the knowledge that you are keeping someone else from having fun.
Post by
rhinoloupe
Since when are level 90s encouraged to attack level 50s? There's no reward for it whatsoever.
Blizzards lack of action and refusal to admit that it's a problem is a screamingly loud endorsement.
There is a huge difference between indifference and endorsement.
Post by
781960
This post was from a user who has deleted their account.
Post by
ChairmanKaga
6 lvl 90s against a lvl 50, to me, is the equivalent of sucker-punching someone who's in a wheelchair. Its unsportsman-like, and the fact that wow doesn't penalizes this, but actually ENCOURAGES IT is what makes me despise PVP realms like you have no idea.
PvP realms having nothing to do with PvP. They're about having full sanction to be a jackass to anyone and everyone you come across.
There are plenty of controlled, fun PvP environments in this game now. PvP realms are strictly for social deviants at this point.
Post by
781960
This post was from a user who has deleted their account.
Post by
Apodictic
PvP Realm Policies
Actions that would typically be considered "dishonorable" are considered legitimate PvP tactics and will not be addressed by our Game Master (GM) staff. Actions that fall into this category include, but are not limited to:
Corpse camping.
Tricking players into getting flagged for PvP (i.e. jumping in the middle of another player's area effect spell).
Killing players well below your level.
Ongoing Harassment
The Ongoing Harassment policy does not apply when there is a PvP resolution available on a PvP realm, as physical confrontations are considered a facet of PvP combat and players in opposing factions are unable to communicate verbally. Characters have the ability to address their conflicts through combat and GMs will only involve themselves in extreme circumstances.
Last I checked, the same policies were still being enforced on "normal" realms. Though the easy way around this is to simply unflag and wait a few minutes.
---
Only situations I commonly gank and corpse-camp is when the person I'm ganking has been an issue in the past (or is ganking my alt), or I'm attempting to lure out some main characters.
As for penalties, why don't we start with rounding up a few friends with higher level characters and beating the crap out of said corpse camper? Always a good way to either get the camper to go away or cause a nice-sized world PvP situation. Either way, they're distracted and you can go back to your questing.
Post by
749876
This post was from a user who has deleted their account.
Post by
978011
This post was from a user who has deleted their account.
Post by
Nulgar
There is a huge difference between indifference and endorsement.History has shown that there isn't.
Post by
Quesac
In TBC and Wrath, I lvled my toons on a pvp server. The ganking wasn't too bad and when it was, people generally cared enough to bring their mains out and "resolve" the issue. In Cata, that all seemed to change.
The corpse camping became rampant, you almost always seen max level toons flying around looking for lowbies to kill, and nobody seemed to want to be bothered with helping you out in these situations. That was when I had enough and packed up all my BoA's and gold on my main and transferred to a normal realm.
On occassion I'll still get on one of my original toons to see if it's gotten any better, and it hasn't. Internet society has changed and the PVP rule set needs to change with it. What use to work back in the day, doesn't work now. In fact, with CRZ it has become worse.
I use to love leveling on a PVP realm, always on the watch and looking over my shoulder, that added sense of awareness knowing I was never truly safe. When I did get ganked it was usually a teabag, LOL, sorry about your luck emote and maybe a second or third smackdown before they moved on. It's not like that any more and more often than not, my leveling progression is stopped completely.
I agree that something should be done to protect lowbies from being harassed by max level toons with nothing better to do while they are waiting to raid or whatever.
When a lvl 30 is out questing and runs into 2 lvl 33's from the opposite faction, PVP happened. When that same lvl 30 runs into a lvl 90, pvp didn't happen, baby eating happened.
Post by
ChairmanKaga
PvP realms having nothing to do with PvP. They're about having full sanction to be a jackass to anyone and everyone you come across.
There are plenty of controlled, fun PvP environments in this game now. PvP realms are strictly for social deviants at this point.
That's a huge, steaming pile of crap that sounds like something someone would say when they don't pvp, have never been on a pvp server and the only information they get about pvp is from people on this message board who don't like pvp.
And that sounds like the response of someone who has no legitimate rebuttal.
I wasted three years on PvP servers, and that was
before
they got as terrible as they are now. They have
never
had a redeeming quality, and even less so now. Never I have witnessed a larger collection of asshats outside of 4chan and League of Legends.
Post by
banokawow
I agree it sucks, but when i
I signed up on a PVP realm, it was my choice to fight or die at the hands of my enemies. Thats just how PVP works. If you are not a fan of getting your butt whooped, transfer realms to a more peaceful place or try a new game like Hello Kitty's Island Adventure.
Post by
lonewarrior
Let me put forth a concept here.
Consider it just a part of the landscape.
Those 90's are no different then Fel Reaver or and large group of adds.
On a PvP server, players become an additional layer of danger you have to deal with. We can participate to any degree.
No it's not Wpvp. It's suppose to initiate it.
The server/faction community has been fractured from the last expansion. Now we have CRZ causing friction. On my PvP server, your beginning to see signs of the community bonding once more.
Guild trade chat spams about getting even and protecting our faction. Remembers players haven't had to do this for quite some time. Give it a chance.
Are there things Blizz can do to help those lowbies in the mean time. I'm sure there is.
I would like to be able to allow player who are killed in Wpvp combat to rezz full health and without penalty at the graveyard, just like in BG's. This would aid in corpse camping.
I'm not sure if the defense channel is server wide, but having one which allows players in zones to call out for help that gets announced in cities.
A stacking buff on the victim, rather then a debuff on the attackers, so others can't follow up, that gives the victim sanctuary status for a set amount of time.
In the mean time players need to use their wits instead of their whine. I have a stack of invisibility potion in my bag. Gets me out of more danger then you can imagine. Avoid the Outlands until you can fly. When you have to go there, take the fly pattern to the nearest location and then fly through instead of taking the city portal which has become a turkey shoot these days.
Quest in zones not prone to group attacks. Places like Felwood with is canaopy, make it extremely difficult to flock above intended victims.
Final note...just about everyone on PvP servers has had to go through the gauntlet. We not only survive, we thrive.
Players just have to take that chip off their shoulders if they want to make it on a PvP server, otherwise find solace on a PvE server.
Remember the MoP trailer was about Horde/Ally fighting after all.
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