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Project Lore Episode 11 - Karazhan (Week 3-4)
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Post by
120113
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Post by
spartan2600
they need to shorten their episodes back to 10-15 minutes like they had before. there's no point to having 30 minute episodes with 10 minutes in the middle of just them sitting there blank-faced and silent as they take out trash. its a total waste of time.
Post by
149262
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Post by
Cedeftw
You guys are kinda noobs xD, but great videos nonetheless. Keep making them.
Well please tell me that you didnt make an account to go in an tell Projekt Lore that they were noobs at a boss event that is pretty random due to the lack of aggro table...
QFT.
Post by
228541
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Post by
Shinshiva
they need to shorten their episodes back to 10-15 minutes like they had before. there's no point to having 30 minute episodes with 10 minutes in the middle of just them sitting there blank-faced and silent as they take out trash. its a total waste of time.
I don't remember a 30min episode... And (I know my memory is hazy but bear with me) I think that the earlier ones were about 5-7minutes maybe, not much more than that.
Anyway..
Good #$%^ guys :) Aran sucks even for people that have been doing Kara for ages, so easy to do something stupid.
Post by
killerch0
Thats what I am talking about
Post by
TommyK
i must admit i was kinda suprised at some strategie lacking in there
they have 2 rogues so 1 interupts arcane bolts(highest dmg) and the other the fire or frost spell, you can even let the tank focus on interupting the 3rd, it basicly negates most of the dmg he does
and i might be wrong about this but isn't his polymorph spell interuptable as well? or at least in all the times i've fought him i've only been poly'd 3-4 times so something can be done against it
and i must agree on the dpssing the elementals down, it makes the fight much easier, just have the rogues and warrior stay on aran to keep interupting the rest take them out
Post by
eXceSSum
More lameness.
Then why watch?
Good episode guys, bad luck with the wipe.
Post by
178146
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Post by
168295
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Post by
Rockmauler
Wow. You guys really don't know what youre doing lol. I would love to see you attempt Kalec or The Twins. You really don't have many heads up players running with you and it shows with the wipe on Aran. The warrior is still in prot gear and you have people not even getting out of arc explosion. I feel sorry for anybody who watches this broadcast for anything other than laughs.
And truthfully, against Shade...you pretty much go in there balls first. You need to interrupt as much as possible. There are gonna be people who die. So you know dude...yeah people watch for laughs and others actually watch to see what to do and what not to do. Basically its a learning experience for the people broadcasting and the people playing...so if you don't like it, don't make a stupid comment like "Wow. You guys really don't know what you're doing lol."
Post by
174423
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Post by
Surfer
Aran actually does have an aggro table. He casts his spells at random targets but he does have aggro for his melee table. If you notice in the vid he'll chase after someone or move out of the center of the room if a ranged dps has aggro. Back in the day I would get in full dps gear(dual wield) as a prot warrior and make sure he stuck to me to make sure he didn't move out of the center of the room. Since him moving outside can cause issues where say melee is locked out because of blizzard and healers that get too close can get spell locked.
Post by
206818
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Post by
112770
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Post by
206818
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Post by
eXceSSum
Oh snap. It actually is him. That's awesome.
http://uk.youtube.com/watch?v=xmE5nbYCDhc
Jerry and Zand at their best :)
Post by
138583
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Post by
VladTepesVvvvvV
You should have used the door trick on Shade. It takes a little longer but you avoid the Vacuum-Explosion and Blizzard all together and only the melee are Flame Wreathed. Still just to be safe no one should move while wreathed. You also avoid the polymorph if you are standing just below the line at the top of the ramp right where the angle meets the flat piece before the door. To start this open the door and stand outside the door and have a hunter or someone with ranged attack target him and shoot him then immediately back out of the door and it will close leaving him in the room and the party outside. Have the melee DPS stand in the middle of the flat part platform in front of the door and have all the ranged DPS and Healers stand below that line where the ramp starts. Everytime he comes back through the door just let him have it. If you ahve a hunter in your party have them drop a snake trap just infront of the melee before he comes back through the door so the first thing he focuses damage on is that trap. When he uses the vacuum the melee will be sucked up against the door so move back in place once it's over. Just repeat until he's dead.
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