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5.0.4 Buff Priorities
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Has anyone run across a solid list of buff priorities for 5.0.4? What I mean is anything that would let us know that the Mastery buff would produce more or less DPS than the Crit buff (for example) to help us know what to pick. I have a fear that the Waterstrider is going to become super popular since it brings Crit and Spellpower as buffs unless, of course, you have those buffs from the rest of your group.
We can't give you a solid list, as we don't know what spec you are.
There is some preliminary work over on EJ that shows the value of each of the buffs if that is the only one you are missing.
Your best bet is to have your stable full with 5 different pets with different buffs. The strength of the pet buff system is that it allows us to fill pretty much any buff gap that exists in a group. Right now for sv I've got a cat, wolf, raptor, wind serpent, and a snake. For randoms I feel like that group gives me the biggest chance of being able to provide a missing buff or in the case of the raptor and wind serpent a debuff. This is just my preference, not a you must have these list. If you're running with a set dungeon or raid groups just make sure to take a second to figure out what buffs and debuffs your group has already and if any are missing which would be the most beneficial for you to bring. Obviously if you're running BM you'll have the exotics which can give some nice bonuses along with generally being awesome looking.
The list that phycus provided is similar to what I was working with which was hyena (instead of serpent), spirit beast, waterstrider, dragonhawk (instead of wind serpent), and gorilla (brings the interrupt so I can bring wyvern sting). But, BM is feeling too frenetic to me as a result of the six second cooldown on KC with the addition of the tier 4 and 5 cooldowns, so I might switch to MM to see how that feels.
What I was looking for, though, is something ore like when missing (for example) Mastery and Attack Speed, should one bring out the Cat or the Hyena? I'll check out the EJ thread which sounds like what I'm seeking.
You may also want to check out
this visually based list
of what classes bring what buffs, and then decide on what buffs you are most likely to miss (that either impact you, or is a "necessary buff" for a group you find yourself in)
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