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What would you love to see in the next big patch?
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Post by
247802
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145139
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Post by
Billa
I am combat so what I want, is maybe prey on the weak to give 1/2/3/4/5% melee haste in addition to the crit thing.. or OP?
a faster way to lvl lockpicking /rant
edit: I saw now that they are taking away FoK's CD. idk if that is the best solution but "innocent until proven otherwise" I guess
Post by
abrown
personally, what id like to see is continuous throwing, rather than having to hit the throw button each time, but have our throwing work like a hunter's in that its continous.
I know were not a ranged class, but if your trying to do a pull, and its tricky, u could maximize your damage on the incoming enemy before it reaches you by not having a slight delay in throwing.
itd also be good in certain situations where we cant get close to our target beacuse of having a raid debuff thatll kill the tank if u get near the him while engaged in combat. were be losing out on so much more damage because we cant keep up the steady flow of continuous damage. wands are a continuous item, like hunters, so why not throwing items?
also, id like to see a reworking of HfB too.
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168847
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122037
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232110
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Post by
Minininja
Ok, it is hard to decide what i would like to see in the next big patch...
At first let us take a look at the things we hopefully are designed for:
no mana downtime
we are not tanks, or healers, nor casters
not much health points, and only leather armor
single target DPS
break stealth and surprise the opponent, or runaway and hide
no mana downtime
works fine for us, but in my opinion it gives no advantage in raids. after a trash group, or a boss fight, groups often make a short mana break.
so i would prefer some longer fights, were groups would say "hey, we need a rogue, he does not run out of mana"
the other way would be
to give us a nice group buffs, which makes us more wanted by groups
we are not tanks, or healers, nor casters
that is fine ... i never wanted to be
not much health points, and only leather armor
i am fine with that also. i must stay away from damage, that is okay.
single target DPS
That is what disappoints me the most. I am not the pewpew 25man equipped power rogue, and it is okay, because i play with people that are not either.
I play my rogue a long time and always as good as i can, but it makes me wondering if similar equipped mages, moonkins, hunters, shadow priests or even some warriors top me at the single target DPS.
They just buff themself, blow all mana out and make much more DPS i ever done...
... without receiving cleaves, or other attacks made to the meele...
... they also often must not run and move if a target dies, just swap the target.
I know rogues can be very dangerous in PvP, because it is possible to make high damage in a few seconds, but after that, the damage falls to a lower level.
So my wish would be to buff the rogue DPS on single targets, and maybe remove the short and fast burst damage (maybe change the talent trees a bit), which makes others cries in PvP.
break stealth and surprise the opponent, or runaway and hide
please bugfix it, and let me run away
regards ;)
Post by
213594
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Post by
skotie2000
Maybe its asking too much, they did add in test dummies and all, but I'd love to see better more accurate test dummies to test out possible raid builds and damage. What I mean is Id love to be able to test out my build on a boss thats modeled around the exact armor and resistances that the hardest bosses have, I just think it would be a good idea to have a practical test dummy that actually models raid boss situations given that its a prefect fight for you. Also I would love to see more pve rogue damage since most hybrid dps is being buffed however then wed have hybrids not getting raid spots agian and the cycle that rogues would need to be nerfed again because our dps is too high, so maybe more raid utility for rogues would be better perhaps a change to tricks of the trade where all targets within like 20 yards of the rogue share whatever aggro the rogue builds through dps then transfers that aggro to designated target, that would make tricks of the target much more useful imo both on single targets and multiple targets, wouldn't really boost a rogues dps but utility, and raids would love us for it.
Post by
213594
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Post by
skotie2000
I know I just posted but forgot something lol. I would love to see more new rogue moves or finishers or something I mean both the burning crusade and wrath of the Lich King we got what, 1-3 new things? What i'm trying to say is could you please give me a few moves that are better than Sinister stike and eviserate for crying out loud? I'm lvl 80 and although rogues my favorite class not that much has changed since low lvls besides more talent points.
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154897
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122037
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269382
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122037
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Post by
Cartho
What would I like to see in the next patch?
MASSIVE nerfs to rogue's PvP capabilities.... They are OP and have been for bloody ages
nerf em to the ground
Post by
TwinkDaRogue
I actually like the current HfB... I think Focused Attacks could be buffed a bit to give us a little more energy regen and less "ok now that im at 6 energy... ill wait till im at 60 energy to mutilate again...." nonsense.
Post by
Coldkil
t8
http://www.mmo-champion.com/index.php?PHPSESSID=9f99ad1c430d84eb7d487794f94fd26c&topic=32357.0
as i said in a post long ago....
t8 -> reroll a gnome and call him yoda.
it works better.
Post by
236413
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