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LF NPC Alert Addon (Rares, Etc.) and Macro Questions
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Post by
Hurono
Have quite a few questions. First being, can anyone reccomend a rare alert addon from Curse.com? Going to need that for a certain spirit beast. Hint hint.
Now, as for macro questions:
Is there a command to allow raid warning to appear if I use raid warning text in a macro
while soloing
?
Also, is there a way to say something from a list placed in a macro randomly? Something a little like this:
#showtooltip Counterspell
/cast Counterspell
/s random STOP RITE THAR!
/s ENOUGH HEALS AND FEAR!
/s NO CAST FOR U!
Finally, is there a way to use a macro that activates Beast Within, my trinkets, Kill Command, Arcane Torrent, Rapid Fire, Roar of Recovery/Call of the Wild, Aspect of the Beast and after the effects put me back in Dragonhawk?
Any help would be hugely appreciated.
Post by
Wanderingfox
1. I haven't really looked at any of the rare mob finder addons, so I can't really make an informed suggestion for you, sorry.
2. /rw will print to the raid warning, but I'm not sure if you can do it while not in a party. If it doesn't work then you can use the following, which will add your message to the raid warning frame as a raid warning even if you're not in a group:/run RaidNotice_AddMessage(RaidBossEmoteFrame,"<<Your Message Here>>", ChatTypeInfo)
3. You can do something like the following (just change the table of strings in the script to account for more/less messages):
/run local s={"Phrase 1","Phrase 2","Phrase 3"};SendChatMessage(s, "SAY")
4. No, not at the same time. Macros will only continue until they hit an error, in the case of the macro you're looking for, it will hit an "ability not ready yet" error caused by the GCD of the first spell being active while trying to cast another one. You could do it with a cast sequence, but then you'd need to mash the button.
Post by
HighFive
I was just looking at
this
. But I haven't tested it or anything so I can't comment.
Post by
Hurono
4. No, not at the same time. Macros will only continue until they hit an error, in the case of the macro you're looking for, it will hit an "ability not ready yet" error caused by the GCD of the first spell being active while trying to cast another one. You could do it with a cast sequence, but then you'd need to mash the button.
Actually, everything up to the Aspect swaps are not on the GCD. Something that I hope doesn't change.
I was just looking at this. But I haven't tested it or anything so I can't comment.
Well I'd test it but a friend just gave me one to try first. That and I don't know how WoW Interface works really. :/
Post by
Wanderingfox
4. No, not at the same time. Macros will only continue until they hit an error, in the case of the macro you're looking for, it will hit an "ability not ready yet" error caused by the GCD of the first spell being active while trying to cast another one. You could do it with a cast sequence, but then you'd need to mash the button.
Actually, everything up to the Aspect swaps are not on the GCD. Something that I hope doesn't change.
You'll have to forgive me, my hunter is my bank mule :P You still won't be able to do the last aspect switch due to them sharing a CD, but you should just be able to use subsequent /casts to call everything in sequence.
Post by
Hurono
4. No, not at the same time. Macros will only continue until they hit an error, in the case of the macro you're looking for, it will hit an "ability not ready yet" error caused by the GCD of the first spell being active while trying to cast another one. You could do it with a cast sequence, but then you'd need to mash the button.
Actually, everything up to the Aspect swaps are not on the GCD. Something that I hope doesn't change.
You'll have to forgive me, my hunter is my bank mule :P You still won't be able to do the last aspect switch due to them sharing a CD, but you should just be able to use subsequent /casts to call everything in sequence.
Alright, that'll work. :D
Also, tested the raid warning message: It worked perfectly. Only missing a loud, sharp sound...
...
...Prophet Skeram quote, AWAY!
Post by
Wanderingfox
Add:
/run PlaySoundFile("Sound\\interface\\RaidWarning.wav")
that will make the raid warning sound play. Alternatively, you can replace the path in the above script with any valid sound from the game, or any sound that an addon has registered with the client.
Post by
Hurono
Add:
/run PlaySoundFile("Sound\\interface\\RaidWarning.wav")
that will make the raid warning sound play. Alternatively, you can replace the path in the above script with any valid sound from the game, or any sound that an addon has registered with the client.
Thank you again. :)
Post by
Wanderingfox
Glad I could help :P
Post by
Breadzilla
SilverDragon
- exactly what you are looking for, rare finding request.
And I do believe Wanderingfox covered your other question, happy questing. :)
Post by
48886
This post was from a user who has deleted their account.
Post by
RedwoodElf
well, there's an addon, Don't remember it's name, that can execute functions after a delay...so if you want to do multiple commands, you could use: (Beast Within, by the way, is a passive ability. I think you meant "Bestial Wrath" - I believe trinket cooldown is usually 30 seconds between trinkets that share cooldowns....if the trinkets you're using don't have such a 30 second delay, change the 37 below to +GCD from the previous command's total. (I'm using a GCD of 3...if yours is less, do the math. I think Rapid Fire is off the GCD? If not, add 1*GCD to all subsequent lines.
/use Rapid Fire
/use Bestial Wrath
/use !Aspect of the Beast
/in 3 /use Kill Command
/in 6 /use 13
/in 9 /use Arcane Torrent
/in 12 /use Roar of Recovery
/in 15 /use Call of the Wild
/in 37 /use 14
/in 40 /use !aspect of the Dragonhawk Of course, if you do anything else while it's doing this, the GCD of whatever you did will break the sequence.
Post by
Wanderingfox
None of those addons (including the /in slash command from ace timer) will function in combat when given something that normally would not be possible in combat (such as casting a spell without a hardware event).
Post by
iconicknight
/console Sound_EnableSFX 0 <-- Disables you character complaining
/cast Aspect of the Beast
/cast Beastal Wrath
/cast Kill Command
/cast Roar of Recovery
/cast Call of the Wild
/cast Rapid Fire
/use 13
/use 14
/cast Arcane Torrent(Racial)
/console Sound_EnableSFX 1 <-- ^ Same as above ^
/script UIErrorsFrame:Clear() <-- Disables the spell not ready message
And if there is enough room left in you macro you could always add: /cast Steady Shot after
/cast Arcane Torrent
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