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Rupture
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Post by
366047
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Post by
KidB
facepalm.jpg
Post by
blackmarquetbaby
kneepalm....
crouch
BLEEEECCCCHHHH!
rupture
now do math
envenom
more math
Post by
blackmarquetbaby
=3206
3206/16=200.375 damage per tick
375+4900*.35=2090
did that make it any easier?
Post by
238461
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Post by
366553
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Post by
358509
This post was from a user who has deleted their account.
Post by
Coldkil
rupture > envenom spam.
simple put.
ah, 4,8k dps is not so good as for now.
Post by
CeeKay
I just envenom as well.
maybe on a boss i have to run away from I rupture to keep ticks up.
But for the most part I see my DPS go up from chaining envenom, and not linking ruptures in. Accounting for a bleed being available to refresh hunger for blood of course.
Now DPE is rupture>envenom I agree. However I'm unsure as to whether DPS rupture>envenom. I'm definately too drunk to crunch the numbers. But maybe another time.
All I know is that from my personal experiaence there is no signifigant difference between keeping rupture up as close to 100% as possible and spamming envenom.
CK
Post by
Abyssalhand
+30% bleed dmg(start considering to use rupture) & 4pc T8(yes, go for it) do matter.
Post by
Coldkil
+30% bleed dmg(start considering to use rupture) & 4pc T8(yes, go for it) do matter.
this.
and btw im running with 8 expertise atm, due to changing some gear ( i replaced my exp gems because i didn't reach the cap anyway), yesterday we have done a naxx25 for fun and pulled out near 6k dps.
expertise is good, but there are lots of discussions if it's really useful or not to cap (i mean gem for it, exp in gear is always good).
Post by
299264
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