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Maintaining Aggro as OT in raids
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Post by
BadMojo
As a protection warrior, I can't seem to keep any decent amount of aggro in a raid when the MT is a druid and OT is a DK.
The MT would pull, I'd charge in, Thunderclap and cleave followed by shockwave. However, the MT and DK OT would always keep aggro. I end up rage-starved and fall further behind. I'd have to taunt to get anything working.
The same problem applies when pallies lay down consecrate.
http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Bordort
I could switch my hand enchant to include 2% threat but I just can't seem to keep up with them. Any suggestions? Would re-speccing do anything or am I stuck as 3d fiddle?
Post by
Zakkhar
You have no chance to OT thrash succesfully as warrior if there is at least one DK or Pala. Dont fight it. Do your part of job.
You need to keep an eye on two(actually three) things:
-if all the mobs attack tanks, some may go for healers or ranged dps - your job is to pick them up asap
-whether any of the tanks doesnt have too much on them, just taunt one off him and single target rotate him
-whether any of patrols is approaching or some hidden mob is appearing, need to alarm the raid and usually pick them up asap
Vigilance helps with threat (you shouldnt put it on MT because you nerf his ability to generate agro) put in on major threat dps instead.
As a tank in 25 raid you need to feel as part of the team called tank. As long as mobs attack tank team its all ok, you shouldnt feel unused, you apply TC, mitigate a lot of damage trough shockwave, do sunders, dispel things with shield slam, occasionally silence etc.
All in all you pay lesser repair bill.
PS: Dont use Cleave if you feel you are going to be rage starving in a second or two.
PS2: There is a trick to get some rage if you got at least 1 thrash mob hitting you. Just sit down (default "x"), you will get one 100% crit no matter how high your def is. You can Intervene MT as well (but shouldnt).
The less you fight the more treat it as fun and understand fully underlined statement the better you will do with agro. I used to raid with DK MT and Pally OT, never had any problems with picking up my part of cake.
The key here is to pick your own mobs you will tank, usually some they will totally ignore. Before the pull observe what each of them targets (dunno if defualt wow frames do that, i just use xpearl). Search for the mobs they have low threat on. I am quite sure there will be couple of those.
Post by
berenor
My warrior isn't 80 yet, so please correct me if I'm wrong here, but...
If the MT or OT is pulling so far away in threat, anyway, the -10% threat from Vigilance doesn't seem like it would be a big deal, and it would help keep the 3rd tank 3rd on threat. More importantly, it would give that 3rd tank basically no CD on Taunt, to help pick up those mobs that run for the healers or DPS.
Post by
Zakkhar
My warrior isn't 80 yet, so please correct me if I'm wrong here, but...
This...
In end game though it usually looks like this:
Situation A: No Viglance Cast
MT Threat 100
OT Threat 85
Dps1 Threat 83
Dps2 Threat 82
Dps3 Threat 80
Dps4 Threat 79
Your Threat 74
Situation B: What you propose Vigi on MT:
MT 90
OT 85
You 84
Dps1 83
Dps2 82
Dps3 80
Dps4 79
Situation B: What i propose vigi on most agro generating dps:
MT 100
OT 85
You 82
Dps2 82
Dps3 80
Dps4 79
Dps1 75
The numbers isnt actual threat because i already calculated the melee threshold 110% and ranged threshold 130% into these. In here if a dps reaches MT number he pulls.
Basically what matters isnt the number of tanks between dps and MT, what really matters is the threat distance. If the dps1 gets a few crits he may be able to get too close to tanks number.
Alternatively the fact that you slack on TPS doesnt mean you can steal 10% of MT TPS.
If the MT or OT is pulling so far away in threat, anyway, the -10% threat from Vigilance doesn't seem like it would be a big deal,
In fact it is. If its a deal big enough for you to put the vigi on them its very big one for them, why do you think tanks spec into vigi, glyph of vigi and 2% glove enchant? Because 10% is no big deal? 10 is huge.
and it would help keep the 3rd tank 3rd on threat.
There is no point for that, if the MT has agro tank team gets hit. You are supposed to make mobs attack tank, doesnt matter which one. If they already do, you are fine. Number of tanks between dps and MT doesnt matter, threat distance does. By putting Vig on Mt you shorten this distance leaving youself less time for action.
More importantly, it would give that 3rd tank basically no CD on Taunt to help pick up those mobs that run for the healers or DPS.
If you need no cd taunt to be able to tank mobs you charge in or to pick up the loose ones or with less agro there is something terribly wrong with your tanking.
Post by
berenor
Ok, I see where you're going with that. I was basing my idea on a strat from Tanking Tips, I think, suggesting a warrior should pop Vigilance on the MT in Sarth, then use the constant taunts to pick up adds.
Alternatively the fact that you slack on TPS doesnt mean you can steal 10% of MT TPS.
In which case, you have 0 TPS on the boss, so Vigilance would at least put you on his list. That's more what I was thinking, a scenario where the warrior is
not
on the boss.
But I'll be good and keep it off the MT unless someone tells me otherwise.
Post by
Zakkhar
In which case, you have 0 TPS on the boss, so Vigilance would at least put you on his list. That's more what I was thinking, a scenario where the warrior is
not
on the boss.
If you have 0 TPS on the boss means that either there is totally no need for any threat for in on the boss - because you have other tasks eg. Sarth (you taunt the boss to you when MT dies anyway, keeping the Threat isnt mandatory, majority of bosses are tauntable) or that you terribly slack at tanking. How can you possibly have 0 tps on anything you are supposed to hit?
On 2-3 Drakes Warrior should pop Vigi on MT for Sarth but the threat is not an issue in this fight. Survival is. Notice Vigi gives two things. Your job (or maybe raid leader) is to decide which fight is threat intensive and which rather more healing intensive and put Vigi on tank who wont get its tanking target attacked for like 8 minutes at least which kind of gives him lead in threat. Or on higher threat generating dps (or higher dps in general if threat is not an issue) - if the guy possibly overagroes you and dies you will loose big chunk of your dps and therefore it may cause a boss enrage.
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