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Mage and ulduar 10
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363300
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Post by
lorgion
Don't really have to change anything, arc works fine. If you can manage your mana, rember you get a lot less replenishment support blahblah in 10 man vs 25 man.
Why FFB > FB > Arcane is not a damage issue at all - it's sort of a middle of the road/usability issue. The aoe of ffb just blows the other two out of the water, you get slowing effects on trash/spawn mobs an you get mana efficiency while still packing a massive crit dmg punch.
As in "fire" vs Arcane you just get your living bomb dot you have constantly on and well there is Molten Fury, as in the more hp the bosses have the longer they are going to be below 30% hp (aka molten fury land) equal to the more dmg you are going to do.
TTW/Fire can be problematic in U10 since you might not be able to get your hitrating on your own (very gear dependant) but instead you are dependant on Spacegoats, Boomkins and Shadowpriests to get you to the magic 17% limit.
So this "the best" is really just very vague since it sort of depends on what you are refering to and what you have to play with.
Post by
353967
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