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Aces High! macro... better solution?
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Post by
Wanderingfox
This is what I'm using for Aces High! (the Wyrmrest daily out in Coldarra that is basically Malygos training), but I'm curious to know if there's a way to make it better. In specific, is there a way to get the revivify at the end of the cast sequence to target my drake?
#showtooltip
/cast Flame Shield
/castsequence reset=combat Flame Spike, Flame Spike, Engulf in Flames, Revivify
I know will work, but I can't seem to remember if you can specify conditionals for just part of a cast sequence, and just adding didn't work (it would fail to cast anything else).
Thoughts?
Post by
pelf
Cannot change the target for portions of a castsequence. You would have to put it on a modifier or a button condition.
Post by
Wanderingfox
Figured as much ;_;
Oh well... The way it is now is good enough, I just need to remember to click my bloody drake when the revivify part comes around >_<
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