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Arcane Haste Cap?
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Post by
cheesechamp
TItle basically says it all, is there a haste cap for arcane mages? If so, what is it?
Post by
Annaf
I dont know where I read or heard that, but it was useful to me:
"there is never enough haste"
I know I have 450ish and far from cap...
Post by
311746
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Post by
StrangerWifCandy
At 720 haste atm, and with Icy Veins+Bloodlust+Scale of Fates my Arcane Blasts are exactly 1 second casts.
Post by
365547
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Post by
151788
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Post by
oberondreaming
To theorycraft for a moment:
Arcane Blast is a 2.5s cast. Using formulas from
here
: to get a 1s Arcane Blast takes 150% haste or a rating of almost 5k.
3/3 Netherwind Presence gives 6% haste
A boomkin or ret pally in the raid gives 3% haste
Wrath of Air totem gives 5% haste
Icy Veins gives 20% haste
Heroism/Bloodlust gives 30% haste
2t10 gives 12% haste for 5s after using a missile barrage
If we aim to use IV and Heroism/Bloodlust at different times, and aim to cap haste during Heroism/Bloodlust (which will leave us a bit short during Icy Veins) and assume we can keep the 2t10 bonus up all the time. We want 94% haste from gear or 3082 haste rating.
Black Magic gives 250 haste rating for 10s out of every ~40.
Potion of Speed gives 500 for 15s once during a fight
Even if you stack IV and Heroism/Bloodlust and aim for 1s during that, you still need 2427 haste rating. With a black magic proc, a haste potion and a ~450 haste rating trinket to pop, you're still looking at needing 1227 from gear. And you can only do that once a fight. The rest of the time you'd need even more haste cause you loose the 30% from Heroism/Bloodlust and the 500 rating from a speed potion.
So the haste cap is still pretty darn high.
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311746
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23639
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311746
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365547
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Post by
oberondreaming
I don't know what math you're doing but...
The math is the math from the wowwiki article I linked in the post.
Using your listed buffs: 1.06 * 1.03 * 1.05 * 1.2 * 1.3 * 1.12 = 2.003
2.003*x = 2.5
x= 2.5/2.003 = 1.248 or 24.8% haste.
I'm was under the impression that haste percentages are additive not multiplicative. 6% + 3% + 5% + 20% + 30% + 12% = 76% haste
Using the New Casting Time = (Base Casting Time)/(1 + (% Spell Haste / 100)) formula, this means with buffs alone, you have:
2.5 / (1+ (76 / 100) ) = 1.42s cast time.
Haste rating doesn't then adjust that number, it affects the percentage (76) adding 1% per 32.79 rating. In order to get the cast time down to 1s you need 150% haste or an additional 74% haste.
But since that seems to contradict people's experience and (just by eyeballing it) the numbers reposted from EJ, I guess I'm misunderstanding the formulas/abilities somehow.
If I had to guess, it's IV and Bloodlust, which both say they affect "casting speed" rather than haste. Which probably means they get factored in after the other calculations, multiplicatively, rather than being added in with the rest of the haste. I could try to work that out, but since I imagine it'd end up just the same as the numbers from EJ, I won't bother.
Post by
thehuntard
I believe melntra was right,
"haste" says it increases casting speed by x%, speed is d/t or casts/sec. so...with a 2.5 sec cast, we get 1cast/2.5 secs or .4 casts per second. in order to get to 1 cast per 1 second, you have to figure out what you * .4 by to get to 1.. in this case its easy cuz we have a 1. so your haste * together has to be = to 2.5.
since these buffs say "increases your speed by x%" then it implies whatever your speed at that point is multiplied by 1.x, for IV you get 1.2.
If the buff says that it "adds x% haste" or " haste rating" then that buff goes into your haste %.
so for every "increases casting speed" its a multaplicative and every "increases haste" you add it into your haste calculation equation. With the buffs listed above and aiming to cap during bloodlust:
1=1/2.5*1.3(BL)*(1+(total haste+x)) total=6% NW, 3%boomk,5% totem, 12% t10=26%
So, the amount of haste rating required during BL should be 66% or about 2200.
The whole difficulty is correctly reading the tooltips which are often confusing and worded oddly. If something says +haste, you factor it into your haste additavely, if something says increases speed, you factor it in multaplicatively.
GL!
Post by
495031
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Post by
oberondreaming
Wouldn't Haste continue to be useful, but to a lesser extent, after you hit 1 second arcane barrage casts during Icy veins/bloodlust as outside of those cooldowns the haste rating would still help you in stacking Arcane Blasts faster? So after you hit the 1 second cap, whatever it may be, haste would not become useless but just not as useful and therefore use a different, smaller, stat weighting.
Yep that's why it's considered a "soft cap."
Post by
Madmick
At 720 haste atm, and with Icy Veins+Bloodlust+Scale of Fates my Arcane Blasts are exactly 1 second casts.
You carry 720 haste in your PvE spec, Stranger? Damn. What's your WH score, atm?
Post by
147431
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