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Can't get the macro to work
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Post by
175901
This post was from a user who has deleted their account.
Post by
Sagerauru
I think you probably need a reset in there to tell it how long it will cast in that sequence before starting over. It would read something like:
/cast !Auto Shot
/castsequence reset=<Insert time needed here> Chimera Shot, Aimed Shot, Multi-Shot, Arcane Shot, Steady Shot, Steady Shot, Steady Shot, Steady Shot, Arcane Shot, Steady Shot, Steady Shot, Steady Shot
I think that should make it fire in the correct sequence, as long as you get the reset time correct.
Post by
gameldar
Aimed Shot and Mult-shot share a cooldown - so you'll find that you sequence will be locked out until the cooldown is up. So this will be why it doesn't always fire. It also doesn't reset when you change targets - which means you'll just continue from where you were last at.
So in addition to the reset above you can add the
target
and/or
combat
. e.g:
/cast !Auto Shot
/castsequence reset=6/target Chimera Shot, Aimed Shot, Multi-Shot, Arcane Shot, Steady Shot, Steady Shot, Steady Shot, Steady Shot, Arcane Shot, Steady Shot, Steady Shot, Steady Shot
Post by
175901
This post was from a user who has deleted their account.
Post by
gameldar
Ack - yeah 10 seconds might be better. It is an arbitrary value anyway which might be better to be higher if you have a bit of lag. Basically what the reset does is an idle reset - so if you don't press (or click) this button for that amount of seconds it'll start the sequence again. How it is currently written (i.e. Aimed then Multi) it requires at least a 10 second wait (I was thinking it was the same as Arcane Shot's cooldown) you would need to increase it to 10 (or maybe 12 to account for lag). However if you remove the Mutli-shot then (assuming you have enough steady shots at the end) you could actually use a shorter reset - so it'll reset when you're not continuing the sequence quicker... it's probably worth testing out and seeing what works for you - but I don't know if there is a hard and fast rule for how long it should be (I don't use castsequences... so I'm really only going on speculation)
One other way of looking at it - would be that the first 3 steps (I'm removing Multi-shot from the sequence for this) are all instant shots - and the steadys are just the fillers waiting for them to cooldown - so you might want to do the folllowing:
reset = (CD for Chimera Shot) - (GCD for Chimera) - (GCD for Aimed Shot) - (GCD for Arcane Shot)
reset = 10 - 1.5 - 1.5 - 1.5
=> reset = 5.5
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