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Color Issues with Grid
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Hi all, I'm having some difficulty getting the class colors in grid to display correctly. Overall, they appear much darker than they are set (
of a Priest's bar example). Does anyone have any idea as to what is making the bar so dark? It's supposed to be pure white.
The status bar texture you're using was made by somebody who's probably not exactly a professional graphics designer.
Anyway, the bar texture itself is very dark, so when a color is applied to it, it essentially causes the brightness to have low gain. Think of it this way. If the texture is set to 30% red, 30% green and 30% blue when it's saved, then when you try to apply a 100%-100%-100% mask color to it, what you're getting is not 100% of each (white) but 100% of the texture's 30% (the dark grey you see).
If you want pure colors, you need to use a white texture. I don't know how Grid works, I haven't used it in ages, but if it's possible to define your own textures, you can just use the following file path for a pure white texture:
Which is a solid white texture included in the game's files. If you can't define custom textures in Grid itself, download ShareMedia and follow the instructions in the MyMedia file for including the above texture. You'll want to define it as a "StatusBar".
Thank you for your help! The problem turned out to be a combination of a bad texture and a missed setting in Grid.
Just click Invert bar colors ^^ using grid myself
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