Post by DraconisAerius
has excellent sections on glyphs, talents and abilities so make sure you check it out. However it is morely written for end game tanking so lets see if I can expand on some of it for ya.This
is what I'd be using at 63, lots of self healing and damage prevention abilities. Might be a bit on the weak side of aoe threat but using a good threat add-on you can keep an eye on what you have the least threat on and switch to that target for a bit.
are going to be your main AoE threat abilitites. Death and Decay
is pretty damn good as well. Death Strike
is going to be one of your main abilities, you should aim to hit with it right after you get hit. Death Grip
is your only taunt until you hit 65 when you get Dark Command
, so use it sparingly. At your level I'd save it for pulling mobs off the healer/dps, just in case. Also this might be obvious but always check to make sure you are in Veteran of the Third War
, I've made that mistake before when doing ICC. Icebound Fortitude
, Vampiric Blood
are your really main defensive cooldowns. Icebound Fortitude
you want to use when you are prempting a big damage period, Vampiric Blood
when you get low on health, and
you want to use right after you activate Vampiric Blood
for the increased healing it gives.
is not as good as these other 3 cooldowns, in that it works best when you have high avoidence, but you can use it every minute for at the very minimum approx. 18 seconds of 20% reduced damage. So while you can use it on trash, try to time it so you can have it up for the boss.
I think that covers most things you have right now. You are very close to getting, at 65 Dark Command
and Horn of Winter
, at 66 you get Death Pact
, and at 67
. When you get Horn of Winter
you want to get the glyph for it as well Charred Glyph
, and use it ever time it's about to run out.
is a Death Knights main threat ability. Period. So when you get that make sure you are using it as often as you can. Death Pact
is a fantastic ability for those "OH SH**" moments when everything is going wrong, or even just when your healer is having trouble, so try putting it into a macro with Raise Dead
so that you just have to hit that button twice for a huge self heal. Pairing that with Vampiric Blood
, again gives a nice healing buff. Eventually at 68 you also get Anti-Magic Shell
, which is another great ability that you can make use of, but it is situational, and has a very short duration.
For your weapon, make sure you are using the best Runeforge you have available, right now it's only
but at 63 you get
, so a good idea might be to have two weapons, one of each runeforge, so that when the situation calls for it you can swap between them. At least until you can get Rune of the Stoneskin Gargoyle
Hope that's not too much info for ya all in one go.