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Post by
Monday
Nice.
Post by
Haxzor
not sure if it'll be good.
Post by
Adamsm
Indifferent here...but I've yet to actually play them so.
Post by
Monday
Lol, browsing through the database gave me this gem of a comment: It's really quite amazing. You can almost sense the design process. "Okay. This scythe needs something else." "
Axes
." "But it's a scythe." "
So add axes to it.
" "Alright, how does this look?" "
Needs more axes.
" "But I added one." "
Axes. Plural. More. And while you're at it, throw a skull on there too. Everyone loves skulls.
"
from this page
Post by
Interest
So.....
This
....
Once they finish up with all of Tamriel for their TES games, make an Elder Scrolls MMO imo.
Post by
baradiel
One question, why when my guide is on draft, i keep getting views to the guide?
Post by
Interest
One question, why when my guide is on draft, i keep getting views to the guide?
I think it counts your own views.
Post by
baradiel
One question, why when my guide is on draft, i keep getting views to the guide?
I think it counts your own views.
but i haven't seen that guide in a couple of weeks and it keeps increasing the views.
Post by
Monday
Maybe the mods are looking at it? >.>
Post by
Interest
Maybe the mods are looking at it? >.>
Probably.
Post by
baradiel
Rofl!
Edit: Also, if your volume is high, please low it down, the audio is really high on that video.
Post by
xlanadenx
One question, why when my guide is on draft, i keep getting views to the guide?
Is it the 4.3 Hunter guide you are talking about? If so, it's listed on your page allowing views.
If it's another, I dunno... Maybe someone is creeping down the guides list and came across yours? I'm not sure how these newfangled guides work.
Post by
baradiel
One question, why when my guide is on draft, i keep getting views to the guide?
Is it the 4.3 Hunter guide you are talking about? If so, it's listed on your page allowing views.
If it's another, I dunno... Maybe someone is creeping down the guides list and came across yours? I'm not sure how these newfangled guides work.
No, its not the 4.3 Hunter guide, i said Draft guides.
And when your guide is draft, only admins, moderators and me can see it.
Post by
xlanadenx
No, its not the 4.3 Hunter guide, i said Draft guides.
And when your guide is draft, only admins, moderators and me can see it.
Ah. Well maybe those mods be peepin' at yo' guide.
Post by
931142
This post was from a user who has deleted their account.
Post by
Lombax
Morning.
Post by
530888
This post was from a user who has deleted their account.
Post by
Thror
15 minutes until morning for me!
Also, for anyone who's played Neverwinter Nights 2, is there a way to get people to stay in place while I disarm a trap or something? I was disarming a trap with enemies on the other side and my guys kept running through it to get at them, I assume. It's only happened that one time, but I'd rather it not happen again.
I did not play Neverwinter Nights, but a fair amount of similar games. There definitely has to be a setting that controls the AI of your characters. Basically, when your guys see an enemy enter combat, they charge after him because they are partially controlled by the AI. You can avoid that by limitting the control the AI has over them. I am fairly sure you can even completely turn off any AI control, which was my preferred setting in similar games.
Also, I am not sure about this, but in BG2, you could set certain behavior scripts to your characters so the AI could follow them, and there was a script which made the character rather static in combat, so the AI didn't just make your guys charge against the enemies.
Post by
530888
This post was from a user who has deleted their account.
Post by
Thror
Do tell if it worked, later.
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