This site makes extensive use of JavaScript.
Please
enable JavaScript
in your browser.
Classic Theme
Thottbot Theme
Elemental Precision as Enhance?
Post Reply
Return to board index
Post by
576013
This post was from a user who has deleted their account.
Post by
788740
This post was from a user who has deleted their account.
Post by
soccergenius
No, the damage is incidental, and at max rank it is 3% increase.
The real benefit is the second part, where it
"grants you spell hit rating equal to 100% of any Spirit gained from items or effects."
. Using this talent alone I am hit capped with +18% to hit. I dont have to wear hit gems or enchants or worry about specific itemisation for boss fights. All i do i wear INT/STA/SPI gear and I am automatically hit capped.
The OP is enhancement.
Yes, it's a good talent, it beats the tar out of Imp Shields, and is still better than reverb.
Post by
alpha5099
For Enh, it's the damage boost that's important. It's essentially a boost to our Mastery, and the theorycrafting right now seems to point to 2/3 Concussion and 3/3 Elemental Precision being better.
The Spirit-to-Spell Hit conversion is a big draw for Ele, but it does come into the picture a very little bit for Enh. You'll likely have 15 or 20 added Spirit from the +Stats chest enchant, and it's definitely possible to use those points to get yourself spell hit capped.
Post by
616871
This post was from a user who has deleted their account.
Post by
MegaVolt
As enhancement, most of our Agility gear when getting closer to end-game content will have enough hit on it to warrent not getting this talent. I'm average 342 and am currently spell hit capped without this talent, or any spirit at all in general.
As for the talent, it's a waste of space that could be used elsewhere for DPS purposes. (For enhancement.)
No, just no.
The 20 spirit/hit from the chest give you the opportunity to reforge out of 20 hit on other gear.
Additionally the talent
is
used for DPS purposes. It's a 3% increase in spell damage which is worth about as much as 200 points in mastery.
It's not the greatest DPS talent ever but it still is the best one we have to spend those additional points on.
But since it is relatively weak those last few points can also be spent on Elemental Warding or Spark of Life to make your healers life a bit easier in progression raiding.
Post by
soccergenius
As enhancement, most of our Agility gear when getting closer to end-game content will have enough hit on it to warrent not getting this talent. I'm average 342 and am currently spell hit capped without this talent, or any spirit at all in general.
As for the talent, it's a waste of space that could be used elsewhere for DPS purposes. (For enhancement.)
The difference between 2/2 Reverb + 1/3 Precision and 0/0 Reverb + 3/3 Precision is 110 dps for me. That's significant for two talent points. The more points you take out of Precision, the more dps you lose. The current
BiS list
also has
3/3 Precision
. Precision is the best place to spend those last 3 points, it's simply more than either Concussion, Reverb, or Imp Shields. 3 points is 1.8~2% dps increase depending on your mastery.
Post by
789349
This post was from a user who has deleted their account.
Post by
soccergenius
Sorry, this is off topic but what is the significance of putting points in ancestral swiftness besides increasing speed? To me it is the biggest waste of points when they could be putting them in other dmg inceaseing slots which is the whole purpose of an elem or enhance shammy!
How much dmg are you doing while switching targets? Or running out of or away from bad stuff? Getting on target faster is always a dps increase.
Frozen Power doesn't work on targets immune to snare effects; it doesn't work on bosses.
Post by
789349
This post was from a user who has deleted their account.
Post by
soccergenius
For pvp thats true but for dungeons and pve id think its value is that significant compared to other talents.
Nope.
Post by
MegaVolt
Sorry, this is off topic but what is the significance of putting points in ancestral swiftness besides increasing speed?
You need to move out of the fire. Moving out of it faster means your healers have it a LOT easier.
You will be faster at the adds, killing them faster and you are faster back on the boss. It's not even 15% .. with the instant Ghost Wolf you can pop it when running to adds (if they spawn far away from the boss) to have an awesome 35% speed increase (glyphed).
It's one of the best talents and mandatory for all Shaman specs.
Post by
soccergenius
Sorry, this is off topic but what is the significance of putting points in ancestral swiftness besides increasing speed? To me it is the biggest waste of points when they could be putting them in other dmg inceaseing slots which is the whole purpose of an elem or enhance shammy! Also is Frozen Power worth using? I'd say use that instead of ancestral swiftness!
Knock yourself out
with knowledge!
Post by
357877
This post was from a user who has deleted their account.
Post by
Bairforem
Think of it this way. The 3% damage buff is very helpful to boosting dps.
Now, with that spirit should you get any (20 stats to chest being one) you can add hit without having to gem for hit. A blue socket can be used for spirit which would boost your hit while giving an added benefit of mana regen. Now I'm not saying that you will want to gem that seeing that agi/spirit doesn't exist and you want to avoid pure hit/spirit gems as much as possible, but its just one example of its added use beyond the nice dps it adds.
Heck you can even reforge hit to spirit on gear or just change a stat you don't need into spirit just so you can get hit cap leaving you with more mana regen instead of 1 pure stat. Sure you can call it trivial but you never know when you might find that spirit coming to save your ass regening you just enough that when someone attacks you, your able to use your ability since you just have enough mana and can save your ass.
Post by
soccergenius
Think of it this way. The 3% damage buff is very helpful to boosting dps.
Now, with that spirit should you get any (20 stats to chest being one) you can add hit without having to gem for hit. A blue socket can be used for spirit which would boost your hit while giving an added benefit of mana regen. Now I'm not saying that you will want to gem that seeing that agi/spirit doesn't exist and you want to avoid pure hit/spirit gems as much as possible, but its just one example of its added use beyond the nice dps it adds.
Heck you can even reforge hit to spirit on gear or just change a stat you don't need into spirit just so you can get hit cap leaving you with more mana regen instead of 1 pure stat. Sure you can call it trivial but you never know when you might find that spirit coming to save your ass regening you just enough that when someone attacks you, your able to use your ability since you just have enough mana and can save your ass.
You would never ever ever gem or reforge spirit. Spirit only provides spell hit while +hit gives both spell and melee hit. No, reforging spirit on an item with +hit isn't an effective way to reforge either. Getting 20 spell hit from +20 stats to chest is icing on the cake, the 3% elemental dmg is the real reason why it's so good.
Post by
xenoblad
I think the spirit portion of precision can mislead some enh. players to dismiss it or to not recognize it. If it had no spirit function(which I know would be bad for ele.) enh. players would be more aware to take it as the 3% dmg would stand out more.
Other then that, I would recomend filling it up. You'll also get 20 spell hit due to the chest enchant for 20+ all stats. I wouldn't recomend looking for more spots to put spirit in as it would harm you more then help.
Post by
423888
This post was from a user who has deleted their account.
Post by
soccergenius
Sorry, this is off topic but what is the significance of putting points in ancestral swiftness besides increasing speed? To me it is the biggest waste of points when they could be putting them in other dmg inceaseing slots which is the whole purpose of an elem or enhance shammy! Also is Frozen Power worth using? I'd say use that instead of ancestral swiftness!
Knock yourself out
with knowledge!
I really like how you link a post on EJ that hasn't been touched for 1½years... When this was posted we still had 51pt talettrees and GW wasn't usuable outside. Has no significans at what the OP asked at all.
And to OP: I noticed a 100 or so dps when I got the elemental precision talent since enhancment is my offspecc it isn't really up to par with high masteryrating. I guess the higher your masteryrating the bigger boost you'll get.
Lemme break it down into layman's language. 8% runspeed was the best boot enchant if you spent at least 15 seconds running (not on target). That time window
decreased
as our dps
increased
. Additionally, having instant ghost wolf for 4/13 boss in Ulduar was still a net gain over points in Imp Shields. What does this mean? Runspeed is incredibly valuable, you'd have to be a noob to not have
as enhancement. I hope that explains why it is completely relevant to what
Blugan
asked.
I really like linking to EJ's older, but still relevant articles too
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.