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Enhancement PvP tactics
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Post by
267907
This post was from a user who has deleted their account.
Post by
bow3001
Before i start i would like to say i have never specced my shaman towards enhancement pvp. I feel that as a spec, our class doesn't have the tools necessary to compete in arena's without some very stong teammates to help you out.
However from what ive picked up from quite a few pvp videos (the ones that aren't about insane WF crits) is that you should keybind your buttons close at hand. Since Shaman is a very reactive class, fast fingers is essential. When Poison/Disease Cleansing or Grounding Totem is at your fingertips then it would be much easier to work against the people your up against.
Depending on how you specced (do you mind posting), you could go the very old skooled method of going 2hander with WF for massive and lucky crits. This i would probably say is a incorrect method nowdays even with its large spike dmg.
You could also go two very slow 2 handers and have consistantly high dmg. This would mean you can rely on them do a large amount of damage to the opponent instead of guessing that eventually you will get a WF triple crit (which can still happen with you 1 hands)
On to the specific tatics.
"Knowledge is Power"
Learn the specific methods for taking each class and research these heavily. Aka flame shock on rogues so they can't vanish and poison cleansing totem so they cant poison you up. Generally just basic stuff.
The same goes for your team mates (in bg or arena's). If you know what your team mates need in terms of totems and support then its much easier to work together with them. Dont be afraid to spot heal.
One of the main things you need to remember as a enhancement pvp shaman. Even with generally same amount of gear, you usually will not end up on top in a 1v1 fight let alone against multiple opponents at once. Your job is to do damage yes but also disrupt the opponent as much as possible and help your team mates. This is where your Tremor Totem (against fears), Grounding Totem (against long cast time spells), Ghost Wolf (bash), Earthshock (interrupts), Frost shock and Earthbind (Snares), Cleansing totems (explanatory) are all necessary to support your team.
The glyphs you will need for PVP enhancement will be Frost Shock, Earthshock (bugged atm), and WF. These will allow you to do burst damage quick. As your minor glyphs i would reccommend Water Walking (for AB), Ghost wolf (if you find ur outside alot and really need the 100 - 150ish hp per 5 sec), Renewed Life (for when you want to come back with a nice buff ready to smack your aggresor down)
As stated above i dont have experience specced towards pvp enhancement but thats just general stuff even if your specced towards pve and pvp casually.
Hope it helps
Post by
267907
This post was from a user who has deleted their account.
Post by
284361
This post was from a user who has deleted their account.
Post by
267907
This post was from a user who has deleted their account.
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