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Enhancement & Resto Arena
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88000
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Post by
Replicant
Enhancement
2v2...Druid or Priest. Still a weak combo compared to other class combinations such as Druid/Warr, Druid/Warlock, Frost Mage/Rogue, Paladin/Warrior, Warlock/SPriest.
3v3...Druid and Rogue. You have a mobile healer and a class that can lock down another class. Hopefully this is enough to let you go around hitting things.
5v5..The cookie cutter should be fine here...Enh(pref. Elemental tho) Shaman, MS Warrior, Frost Mage, Rogue, Holy Paladin.
Resto Shaman
2v2...Warlock or Warrior. There is a lot of great symmetry with these classes, but again...Resto Shamans are outperformed by Druids and Priests in this bracket.
3v3...Shadowpriest and Warlock. I think this is a great combination and this team makeup has seen very high ratings.
5v5....same as above, except replace the Paladin with the Resto Shaman.
Enhancement Shamans don't do very well in Arenas. They have little to no anti-CC abilities, burst damage is too random, REsilience and high stamina has cripped their once-main strength(killing people with one shot and finishing with a Shock), no CC themselves, a Mana pool that is low and susceptible to Mana Burn/Drain Mana, and have no way to close the distance on an opponent and maintain being in melee damage range. Generally lower HP, no +stun resist talents, low AC values, makes them susceptible to just about every class to be kited around or killed very quickly.
Resto Shaman are considered the weakest of the 4 healers. Earth Shield can be dispelled by a lot of the classes now. They have no HoTs, which, like Paladins, have to stand their to cast their heals, makin them vulnerable to counterspells, silences, and interrupts. They have little to no escape methods when being pinned down(by a rogue, for example). Totems are easily dispatched with a simple wand or auto-attack macro. However, their strengths are Purge and rank 1 EarthShock.
The problem with Shamans is that their core abilities are all dispellable.
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