Post by Dolen
Nice work on the AGI, just might want to change thoses AGI+6 gems to +8s ASAP but you know that.
Heres some speccs if you are purely raiding.
Note: The MM sub side do as needed. No point in having 2 hunters with imp. HM.http://www.wowhead.com/?talent=cZVv0oVZIh0RhfMhVbAo
Probably get the most crit out of this build.
Readiness: doesn't seem great at first but its one of those things that grow on you.
Resourcefulness: Not really needed in raids or since you get readiness. Also 2 pieces of Beast Lords and Clever traps 2/2 gets you 26sec traps and 26second CD. (for the 5mans)http://www.wowhead.com/?talent=cZVv0omZIh0RhfMhVdAo
Just another raid build i used, i don't like to give up wyvern sting. http://www.wowhead.com/?talent=cZVv0oVzZrh0GhfMhAuh
More of an instances/pvp build (imo) i used it for awhile and was very useful.
Wyvern Sting: Not so useful in raids (most are immune) but in pvp and 5mans can be a quick way to save a healer/clothy from getting destroyed.
Scatter Shot: Buy you sometime to get away and lay a trap or just get away.
Resourcefulness: Nice for when you 5man and you need to keep stuff trapped for a very long time without worrying about coming undone.
About your specc you posted: http://www.wowhead.com/?talent=cZVxbRVZIbhMxMMhVhA
(one you might change to)
Entrapment: I would take those 3 points and put them into imp. wingclip. You can spam wingclip if needed to get away till they are bound. In other words not very good use of 3 points for entrapment.
Trap mastery: Is huge in CC-ing in my experience.
Thrill of the Hunt: 3/3 is nice but you will have such a high crit that 2/3 will be good. Drop 1 point in TotH for readiness and you'll be good.
Well help this helps. Just my opinions and experience.