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250079
This post was from a user who has deleted their account.
Post by
GenXCub
Any Dual Wielding class has a raiding hit cap of 9% for a single 2h weapon, or your main hand weapon's instant attacks. So 9% caps abilities like Stormstrike, Hemorrhage, Bloodthirst... anything instant and yellow damage. White damage takes 28% to hit cap when you dual wield, so the 9% part is usually referred to as the Soft cap, because after 9% the value of a hit rating goes down somewhat since it will, at that point, only raise white damage. (lower those values by 4% if you're talking about Same-level targets)
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58442
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