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Inscription as a money maker?
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I'm leveling my DK to 80 first before I start my professions. When I get there I was thinking of picking up Inscription since there is only one other Scribe in my guild. But I was wondering, is Inscription a money making profession? Because really, you'd think once everyone has their glyphs (which it seems like most do to me) you wouldn't need to get any more.
Has anyone else found that Inscription was able to make them a decent amount of money? Or should I think of a different profession to pick up...
Well to an extent the big money atm is in the major discoveries this far into Wrath before it was minor discoveries, now if you have a major no one else has can sell it for more. Further into Wrath we go the more that are discovered by multiple people and it becomes less supply and demand than cash perhaps. I've been notoriously bad at trying to sell any glyphs, a few but mostly I just have it and hand out to guildees as they need.
As you say, after awhile as well people settle in, don't change specs much, and it's mostly for new toons leveling up perhaps. It is more of a utility thing once it's less about discoveries, You can tho use herbalism to sell herbs for cash if you want to make money.
Also to note: Minor and Major glyph discovery has a 1 day cooldown each there are exactly 60 minor glyphs, and over 60 Major glyphs, it's quite a timely project to get a fancy catalog.
As an inscriber I'm kinda regretting the decision
You're right, you don't make money on most Glyphs as most players don't chop and change their glyphs (unless they respec a lot or pvp etc).
The only thing I make money off is the Darkmoon Cards - and if you proc a Noble card you can sell them for quite a bit. But the mats are tedious and the card you get is random.
I'd keep inscription for an alt maybe just to learn the velums to use with another enchanting character and make money that way.
You can sell the herbs for cash as the above poster suggested, however herbs are quite prolific in Wrath unlike say Terrocone or Nightmare Vine in TBC which always sold well due to their rarity. Again, team up with a alchemist maybe and make money selling mana pots etc.
im lvling herb and inscription and so far i have made a decent amount selling glyphs just go to the AH and look at which glyphs are selling and undercut them slightly and you can make a good amount of gold, also i know we sound like a broken record but selling the herbs or having a alt with alchemy/ enchanting can boost your gold making power. so far though i have enjoyed it there luckily isn't too many people on my server still doing inscription as many have already maxed it out and went back to their original professions, and none in my guild.
The ratio of money made vs money spent on skilling is kinda high on the money making side, but that's because it's so cheap to skill. Most of the time I still make more money on milling the herbs and making glyphs rather than selling the raw herbs, but with all the players trying to do the same thing the prices change from day to day so it's hard to make good money on the same glyph all the time. If you're going for Darkmoon cards it's a 25% chance that you'll get a nobles card, on my realm those sell for over 1000g in most cases while the other cards go for maybe 50-100g, so it's a bit of a gamble. But if you're doing that you'll also get lots of non-rare pigment for making glyphs, so it all depends on how much effort you're willing to put into it. Compared to Mining/JC it's alot less rewarding and takes more effort.
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