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Post by
KDTank
Build, gear, whatever.
I've tweaked some stuff, and played with some stuff since I last asked for suggestions, so I want to know if anything looks better, and if I should change anything around.
http://www.wowarmory.com/character-sheet.xml?r=Khadgar&n=Ralios
]
http://www.wowarmory.com/character-talents.xml?r=Khadgar&n=Ralios&group=2
]
Not sure of the expertise cap/hit cap for a tankadin. And I'm very high on the Defense Rating. Are there gems I should be moving around for something else? I got STR stacked for the shield block (not sure which is greater for a pally dodge/parry vs Shield Block. I thought avoidance was more important for non-shield wearers.)
Lastly, I am absolutely clueless as to what the last minor glyph would be, since they all seem to suck.
*links aren't popping up to be clicked, so cut and paste, sorry.
Post by
blademeld
/point at the stickies
Post by
KDTank
/point at the stickies
/went through stickies and is asking for a bit more info.
Post by
pezz
No, see, the questions you've asked prove that even if you did technically have the stickies opened in a browser tab at some point, you didn't actually
read
them, and you can't absorb information from the internet through any kind of osmosis.
Post by
KDTank
Last I checked, and lemme check again...
The stickies won't tell me 'try this enchant instead of this one, consider moving this gem for this gem, move point/s out of this talent for this one...
It's a generalized, cookie cutter set up, and I'm looking to get a bit more into detail.
----
Edit : After goin through stickies again, there's apparently nothing you guys can tell me to refine my prot pally.
Dodge is 27%, should be 30. Expertise is 26, down 4 points.
Can't seem to figure out where to find the block value instead of block rating, as the stickies said value > rating.
Post by
pezz
1. There IS a recommended build in the stickies, that uses all of the available talent points. Yes it is a cookie cutter, but with all of the available points spent and the detailed discussion of all of the talent points and a fully fleshed-out build, I'm not sure what more detail you want short of someone accessing your computer remotely and respeccing your character for you.
2. You asked about hit and expertise caps. Those are prominently displayed under the hit and expertise sections of the stats section.
3. You asked about minor glyphs. The stickies tell you the one mandatory one, tells you there aren't many good choices for raiding and recommends two that will help with soloing. Just because you want us to tell you three mandatory, invaluable raiding minor glyphs does not mean they will pop into existence, and even if they did exist, they would be in the stickies.
4. You asked about blocking versus dodge/parry in your original post. The stickies discuss the minimal impact block has defensively. It also shows dodge/parry as being much higher in the stat priority than blocking stats.
5. The stickies explicitly say 'Defense doesn't only make you crit immune - it makes it so that attacks completely miss you, and also builds onto your dodge, parry and block numbers, making it a valuable skill. Feel free to stack this as high as you want to.'
6. No, sorry, the stickies aren't sentient and do all of your thinking for you, point you at a boss, and bind half your keyboard to 6 spells and the other have to 9 spells so you can faceroll, but we won't either. There's plenty of information available, but you might have to think about it a little bit.
7. I got all of this from ONE thread in the stickies. I didn't even need to look at the others to provide you with all of the information you're asking for.
Edit: Amigad you beat me to it.
Post by
KDTank
OK, so moving onto the other questions...
Should I be enchanting something else instead of armsman, +10 stats to chest, Lifeward, +10 DR to shield? Is there anything better?
Since the parry isn't the greatest, armsman is basically an increase to threat, is that worth it, or should I be looking for something else to boost stats?
I have a lot of DR, but the other tank in my guild has a lesser gearscore then me (not slightly, there's a pretty decent gap between our two scores) but he has more health then me without buffs. I was denied tanking in ToC 25 man because my unbuffed health wasn't a minimum of 35k. As of right now with what I have, unbuffed I'm 34.8. Seems like it's not that much of a difference, but for whatever reason, it is holding me back on tankin 25 ToC. There's not much else to play with for the chest and shield besides DR, so should I take on a lower enchant (like the BC, I think, stam enchant to shield?)
The other tank in my guild is a DK miner/JCer, so he has access to the JC only gems that boost your stats. But I'm not sure if that would be enough to boost him over me in HP.
His tank -
http://www.wowarmory.com/character-sheet.xml?r=Khadgar&n=Koar
So what can I move around or play with?
Post by
161859
This post was from a user who has deleted their account.
Post by
328121
This post was from a user who has deleted their account.
Post by
blademeld
There's a reason I pointed to the sticky, let me start off.
Build, gear, whatever.
I wrote in the FAQ to specify your questions, you did not.
Not sure of the expertise cap/hit cap for a tankadin.
It's listed in
Paladin "cap" compendium.
And I'm very high on the Defense Rating. Are there gems I should be moving around for something else? I got STR stacked for the shield block (not sure which is greater for a pally dodge/parry vs Shield Block. I thought avoidance was more important for non-shield wearers.)
: What The Raiding Prot Paladin NEEDS To Know
3.) Stat Priorities
So I couldn't care less about your little victim act.
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