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Marrowgar pickup after Bonestorm
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Post by
303745
This post was from a user who has deleted their account.
Post by
marklartank
here's the strat we use for that and it went pretty smoothly:
-mark your other tank - your job is to stay directly on top of him the whole fight.
-have him (and you) chase marrowgar during WW. don't worry about running through fire or getting hit by WW - neither hurts much.
-have the other tank drop consecrate or D&D just before WW ends.
-be ready to hit him with SS as soon as WW stops.
-when WW ends, just turn him towards the nearest wall - don't bother trying to get back to the starting position.
if you chase him, it's pretty easy to pick him up. don't use intervene or charge because you want to stay stacked with your other tank for saber lash. it's pretty much the only thing that can kill you, although he got "significantly" nerfed (according to blue post), so there is even more room for sloppy play now :(
Post by
Sakkura
Only chase him in the last seconds of bonestorm. His hitbox is quite large, so getting into range is not difficult. No need for special glyphs IMO.
Post by
Sakkura
if you chase him, it's pretty easy to pick him up. don't use intervene or charge because you want to stay stacked with your other tank for saber lash. it's pretty much the only thing that can kill you, although he got "significantly" nerfed (according to blue post), so there is even more room for sloppy play now :(
He was pretty difficult on 10-man before the nerf, compared to the 25-man. AFAIK only the 10-man version got nerfed (to better match the 25-man I presume).
Post by
Zakkhar
Does this mean he is immune to Mocking Blow and Intervene as well? If not, is it worth it to pick up the Mocking Blow major glyph (Barbaric Insults) ?
The glyph totally sucks and has nothing to do with MB effect.
Post by
303745
This post was from a user who has deleted their account.
Post by
Vadun
Technically mocking block gives a taunt effect AND generates an ammount of threat.
The first portion is ignored obviously because he is immune, but the mediocre threat portion of the attack is doubled. So now its like you hit him with two sunders, all for the price of a valuable glyph slot.
Its useless, and while worded poorly Zakkhar was still correct
Post by
Zakkhar
Technically mocking block gives a taunt effect AND generates an ammount of threat.
Mocking blow doesnt give any Taunt effect. It does what the tooltip says. Forces the target to attack you for 6 seconds, while dealing some little portion of threat (less than devastate if i remember correct). Its meant to give you enough time to build threat while having enough rage from getting hit. 6s is enough for any mediocre tank.
That is, unless something has changed.
Its useless, and while worded poorly Zakkhar was still correct
Nothing was worded poorly. Some people just cant read.
MB effect =/= Mocking Blow skill
MB effect is "forces the target to attack you for 6s". The glyph does nothing with this, hence its no use for tanking purpouses.
Post by
303745
This post was from a user who has deleted their account.
Post by
Sakkura
Hmm. Not terribly pleased with that, not like it was that hard to be in range of him and just bash a bit. They could have put in a slight delay on his first melee after bonestorm if they found it such a problem, IMO.
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