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Move and kill macro
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Post by
Bobsha
Does anyone know how to use a waypoint macro? Does it force you to point or goto that location? Does it ping? Just curious if anyone has seen it or used it.
I heard you need Cartographer for it to work properly.
Waypoint Macro Example
/waypoint 55.0 45.3
/waypoint 51.0 42.3
/waypoint 53.4 43.8
Also, Can anyone help me with a Macro that calls another macro but will not always trigger unless a time "GCD" is up on the other macro?
Something like:
#showtooltip MyMacro#1
/dismount Reins of
/cast Fireball (Rank 100)
/castrandom Firestorm (rank 100)
/callmacro MyMacro2
#showtooltip MyMacro#2
/castreset 15 Fireboom (rank 100)
Any help will be appreciative.
What my goal is to have 3 macros. (farming)
Macro 1 to fly here
macro 2 to attack and macro 3 gets called from 2 whenever it is reset.
Thanks.
Post by
Neffi
Macros or scripts cannot move for you. You need to play the game yourself.
Post by
Xenostar
Everything you've described is impossible. You are trying to bot.
Post by
107569
This post was from a user who has deleted their account.
Post by
Bobsha
@ All - Not trying to Bot, actually a 2 part question.
Ok lets skip the waypoint macro. Just "HEARD" that you can use something like that.
I just need to replace a cast macro so that you can spam press it but only works when the spell you cast is up.
Tried, castsequence reset=15 Spell (rank 10) just not seem to prevent you from casting it alot though
Post by
pelf
Mmm.
You can set waypoints if you have something that does map waypoints, but they're only visual. TomTom is one; I think Cartographer has its own waypoint/crazy arrow functionality, so that's another.
You cannot use cooldowns to determine the execution path of a macro. If you don't see it
here
, you can't do it.
I swear to god if anyone corrects me on that last sentence with some technicality or omission I'll /slap you.
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