Post by calindrios
If you're saying to gem exp or hit (not sure by your phrasing) then I'd disagree of course. You always want to get your hit and exp from gear because when you get it that way only crit, ap, etc. are being replaced. if you use gems you're replacing strength and that's a big no-no : )
Until capped hit rating is the biggest increase in DPS, and in case you didnt know STR = AP.
Expertise is 80% as valuable as hit. Though STR beats Exp, it doesnt beat hit.
If you're below the hit cap, use yellow sockets to reach it, you'll get more DPS than putting STR gems in there. And chances are you'll have enough yellow sockets to reach hit cap.
Your statement about how you'll want to get hit and expertise from gear, not gems, is just very very flawed.
Item point budgets, that phrase should pretty much clear up why.
But just in case i'll give you a fast and flawed example.
Item A & B has an item point budget of 210.
STR costs 1 item point, so does hit and expertise rating.
Item A has 170 str and 40 hit rating
Item B has 210 str and 0 hit rating
Item A has 2 sockets, put in two 20 STR gems and item A gives you 210 STR and 40 hit rating
Item B has 2 sockets, put in two 20 hit gems and item B gives you 210 STR and 40 hit rating
What's the difference between gemming for hit and getting it from gear?
No matter were the stats come from the importance of them doesn't change.
when you get hit from gear, the hit is coming from the green stats, not the strength. adding or subtracting hit that comes directly on your gear affects your attack power (the kind not from strength, pure attack power), crit, haste, expertise, armor pen. getting hit on your gear will not affect strength ( this is just the way blizz builds dps gear, for strength items you get 2 hybrid stats, or green stats for lack of a better word).
while item blizz doesnt always say "ok lets spend 30% of the item points on str, 30% on crit, 30% on hst, and 10% on gem slots", the general proportions of strength to hybrid stats are maintained on a descent level of consistency.
take for example http://www.wowhead.com/?item=48625
, both pieces have the same amount of strength. for the sake of making this simple, assume that you are exactly 59 points from the hit cap and you also have a 59 str gem and a 59 hit gem (this is the same scenario just inflated numbers; however, its the same concept).
now, do the math, which would be more dps, bitter reprisal with a 59 hit gem or liadrin's with a 59 str gem? (ignore the set bonus from liadrin's)
this follow's the concept that it is better to get your hit (and expertise) directly from your gear.
here's exactly what im saying: if two ret paladins are competeing in dps and both are of equal skill, both hit capped, both expertise capped, and both have the exact same item level gear. however, paladin #1 has gemmed all hit and expertise gems and has barely any hit/expertise coming directly from his gear, and paladin #2 has all str gems and gets all of his hit/expertise directly from his gear. paladin #2 will do significatnly more dps (i would guess about a 3-5% difference).
does this mean you shouldnt have any hit or expertise gems? kinda, you should use expertise at all because its really not going to help you get socket bonuses, but if you have a significant socket bonus using an etched gem(str and hit) is possible (i wouldnt suggest any pure hit gems-that's pushing it). however, the vast majority of your gems should be strength.
if thats not good enough for you check out http://elitistjerks.com/f76/t68951-retribution_3_2_a/#Recommended_Gems
those guys have a lot more credit than me, but if its any consolation i wrote my guide for 3.1 and its actually just been updated for 3.2 (i was first :P)