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1. I use this macro:
And it works fine. Contains all the special abilities of the pets I use for PvP. However it does not show the current ability's tooltip. I tried adding the '#showtooltip' to the first line but it didnt work. It works on castsequence macros like:
/castsequence reset=60 raise dead, death pact
In this case always the upcoming spell's tooltip is displayed.
I have a macro that uses my current pet's special ability, regardless of which one I have out. So my question is, that is it possible (and if it is, then how) to make a macro that not only 'recognizes' the pet I have out and uses its special ability, but also shows its tooltip? (I realize that my macro does not really recognize my current pet, just tries to execute all those abilities, and because only one is available, it uses that one.)
Or is it possible to leave this macro like this, and create a whole new one, just to display the tooltips?
2. I also noted that if I leave smack/bite/claw on autocast it triggers the pet's GCD so that often delays the stun/silence/root/disarm. And I find it really annoying. Ok so autocast off... but in that case a lot of pet focus is wasted. So what I did was adding a '/use smack/claw/bite' line to my shots. Do u think that there is a better way to use up pet focus, without making the pet special abilities unreliable?
Ty in advance
If it shows the tooltip of "petattack" then just move that line to the bottom of the macro. Should work.
Turning the basic attacks off autocast IS a waste of focus. You just have to decide whats most important: reliable stunes/interupts/cc, or dps (since focus=dps). But I guess grabbing
Basic Attack Focus Cost Modifier
would help a bit, since with it you will hit bigger if you are over 50 focus
works just the way I wanted.
But it works with pet FAMILY names, if I recall correctly? Or both?
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