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Petbattle macro script
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Post by
Phoeps
I am looking for an
if/else
pet battle macro incorporating conditionals. However - considering that pet-battles can't be "macrofied" the same way as as you would other stuff I suspect the only way to do it is through a /script.
The only problem is I have zero lua knowledge, and I haven't been able to find a suitable solution online.
So, I'm hoping someone inhere might be able to help :)
I am looking for a macro script that (...if translated to regular-macro-terms...) looks something like this:
/click combat],battleuibar] Forfeit battle
/click nocombat] Revive Battle Pets
The utility of the macro is gathering multiple actions on the same keybinding....
Post by
Ketho
I am looking for an
if/else
pet battle macro incorporating conditionals.
/run if C_PetBattles.IsInBattle() then C_PetBattles.ForfeitGame() end
/cast Revive Battle Pets
Post by
Phoeps
Thank you - it's works perfectly!
I wish more websites would dive into the information needed for players to learn the art of creating and use /scripting macros in addition to the surface level
/command
and
. It offers a whole new level of freedom.
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