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Pickpocket macro
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Post by
Attis
Does anyone know how to make a macro that will allow to: choose nearest target, pickpocket.
Post by
Tartonga
#showtooltip Pickpocket
/console targetNearestDistance 10.000000
/targetenemy
/console targetNearestDistance 41.000000
/cast Pickpocket
I don't know if that still works, it used to. You should try it out.
Post by
samdash
I don't want to create a separate topic so I'll ask here since the first question got answered.
Is there a macro that would use pickpocket and loot all the stuff at the same time? (I have auto-loot turned off)
Post by
84760
This post was from a user who has deleted their account.
Post by
Zakkhar
Is there a macro that would use pickpocket and loot all the stuff at the same time? (I have auto-loot turned off)
#showtooltip
/script SetCVar("autoLootDefault","1")
/cast Pick Pocket
/in 5 /script SetCVar("autoLootDefault","0")
You can lower the number after /in depending of the amount of lag you got.
Post by
84760
This post was from a user who has deleted their account.
Post by
samdash
Is there a macro that would use pickpocket and loot all the stuff at the same time? (I have auto-loot turned off)
#showtooltip
/script SetCVar("autoLootDefault","1")
/cast Pick Pocket
/in 5 /script SetCVar("autoLootDefault","0")
You can lower the number after /in depending of the amount of lag you got.
Thank you, kind sir.
Post by
Zakkhar
Very nice, missed that part.
I wonder if:
/run CameraZoomIn(1.0)
would fit in there and bind pickpocket to scrolling in?
I dont quite understand. You want your pickpocket bound to your mouse scroll?
You can use keybinds menu for that if i am not mistaken.
Post by
84760
This post was from a user who has deleted their account.
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