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Promotional Guild Activities-Need Ideas Please Help
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A rugby type thing in one of the world arena zones.
Make a leather ball (or another item that can be thrown to other players), objective is to kill the other team(s) while one of their members hold the ball. If all but one person is dead, and that person holds the ball, then the team he belongs to loses.
Winners get a
Playing chicken off the twin colossals in Feralas. Fiance's guild did it, the winner lagged out and actually heard the slam/grunt before triggering parachute.
Former GM noticed there were some green of the whatever armour that looked like old fashioned baseball uniforms, in blue and green, but she never got a team together for whatever she was thinking.
Bring savory deviate delight to gurubashi arena and have a pirates vs ninja showdown.
that sounds fun :) i'll try and see what the guild thinks about it
thank you so so so much for the ideas
Thank you so much for all the ideas :) They've been a huge hit.
Something that my guild does to "initiate" the newbies to the guild is a pledge race. This is for a Horde guild, Comparable races can be formed for the Alliance.
The rules are simple:
- you cannot wear any armor... at all!
- you cannot mount or use travel form
- no weapons allowed.
- the point of the race is to run from Stonard up through Stormwind, into the tram and ride the tram to Ironforge, once there, you have to run OUT of Ironforge and find a way to the top of the Ironforge Gate...
Invisibility is allowed for rogues and mages, due to the fact that rogues move slower than everyone else while stealthed, and mage's invisibility lasts only 20 seconds. You are allowed to use any other racial/class talents that you have. WHEN you die, you MUST run back, you cannot take rez sickness. The point of this is to have fun and give the alliance something to do. Most races last about an hour to an hour and a half. and all is in good fun.
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