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Regrowth useless?
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Post by
Arakantos
Hi
I've been healing heroics for 3 weeks now and not once I've used regrowth (except when popping tree).
Am I doing it wrong?
Regrowth is our worst mana efficient spell. It's got a faster casting time than healing touch, but if someone is in trouble, a fast regrowth isn't going to help much (10% of the total health pool is close to zip when fighting heroics) so I always cast healing touch if I have an ow ^&*! moment.
How about you guys?
Do you use regrowth? Cause healing touch seems to be as strong as 2 regrowths for me.
edit: I don't have any problems healing a heroic as long as the tank can hold it's aggro, they don't even need CC on the fights and people rarely die (if they die it's cause they don't know the tacts)
Post by
260787
This post was from a user who has deleted their account.
Post by
twsX
Like Gorefiend said, it's the spell to use whenever clearcast pops.
It's quite good to top off a non-tank who has received / is receiving some damage, or to heal your tank and refresh his Lifebloom stacks free of charge.
Post by
Arakantos
I always use HT when
Omen of Clarity
procs, should I start using regrowth instead?
It's just, I always skip healer as long as they've got 80% + health and as soon as it's lower, using a HT won't overheal.
Post by
Lohr
Arak,
It depends on your spec. If your you have Nature's Grace then I'd probably want to make sure I hit aRegrowth. You'll get more benefit out of it since it now refreshes your Lifeblooms on the tank (If glyphed refrehes HoTs if lower then 50% health rather then 25% where it was before -- epic if you ask me). Not only do you get that 15% haste buff from Nature's Grace you also get a 3 sec HoT from regroth. I still think Regrowth is the strongest and one to use mostly when Omen of Clarity pops - The situation over course may change the way you cast. HT may be good choice but not much of a benefit other then to get a big heal and "OH CRAP" situations.
Just my opinion..
Post by
Arakantos
I've only got 1 talent point in Nature's Grace and I don't have the glyph (the other 3 are a lot more useful).
So here's my question, if HT won't overheal, do I use HT or regrowth?
HT heals for more (no doubt about that) but regrowth gives a hot, which also increases further healing...
Post by
oberondreaming
So here's my question, if HT won't overheal, do I use HT or regrowth?
You should have 3/3 Nature's Grace because how else would you get up to Moonglow (which is pretty much mandatory)..
The real question is how many points you have in Nature's Bounty. With 3/3 nature's bounty something like 75% of your Regrowths are going to be crits. When you factor in tick crits and Living Seeds, a regrowth that all crits (first heal and all three ticks) should heal for almost as much as a HT does (maybe 2k less). Only it took about half the casting time.
Personally, I also prefer consuming my OoC earlier on the off-chance that I get another one in that 1-1.5s I would've spent casting HT.
Post by
Arakantos
my mistake, meant Nature's Bounty :)
I understand that the crit can be really useful, but how should I have my tree then?
http://eu.battle.net/wow/en/character/magtheridon/orahn/simple
This is my char (tank and healer)
I know I haven't got enchants /gems yet, I'll get them soon enough
so, if I should have Nature's bounty 3/3, what should I give up for it? Efflorescence? Gift of the Earthmother?
I'm not saying I'll do it, cause regrowth crit is kinda the same as HT, but HT can crit too, so the difference between to 2 spells grows again :)
Post by
631257
This post was from a user who has deleted their account.
Post by
Temes
I use nourish as my holy light/heal/healing wave, HT is my divine light/greater heal/greater healing wave, regrowth I kinda think of as my flash of light/flash heal/healing surge, only not quite as strong, imo. The thing about it being the efficient heal is that it needs to have a HoT on your target to be that. But if your raid healing and you have 3 rejuv's out and LB on the tank, it casts faster, and refreshes your LB on the tank. So all in all it's worse than the other healers' cheap heals in needing the HoT for max efficiency, but better in getting the faster cast and refreshing your LB stacks, imo.
Nourish is useless in raiding now that you can only roll 1 lifebloom out of ToL. Regrowth still has situational use and should be used when throughput is needed on NG cd.
Post by
oberondreaming
so, if I should have Nature's bounty 3/3, what should I give up for it? Efflorescence? Gift of the Earthmother?
I give up GotEM points, because I don't cast Rejuv that often, and the GotEM heal doesn't benefit from mastery or glyph of Rejuv. But I also drop Swift Rejuv because, I'm never spam casting rejuv any more anyway. This means I end up with something like
this
.
I'm not saying I'll do it, cause regrowth crit is kinda the same as HT, but HT can crit too, so the difference between to 2 spells grows again :)
Yeah, but talented, Regrowth has ~75-80% crit chance while HT has ~15% crit chance. And again, I really tend use regrowth over HT on OoC for reasons beyond which heals for more. Regrowth consumes the OoC faster, leaving more room for another proc. It also allows me to get back to my normal healing faster. So if I'm nourish spamming on the tank and keeping him up and a DPS takes a hit, I can toss a Regrowth on him quickly and get right back to nourish spam.
Not to mention that 3/3 NB is a big deal for when you're in ToL. With all the LBs rolling, you get a lot of OoCs, being able to consume them instantly for pretty big heals is a nice option. Trying to use them on HT is going to result in a lot being wasted.
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