Post by Sinespe
After looking at ur guysz comments im not so sure about my rotation, usually goes like this: VT, SW: P, DP, MF, MB etc... usually throw in a SW: D at low health. please comment!
As was said above: SW:P will tick, and keep on ticking, with the spell power modifiers you had active when it was cast. So you want to cast it when your spell power is at its highest (within reason
No, no no no no no, you have completely misread what was meant by that.
Spellpower "Modifiers", as you put it, are things which increase your damage
(Or Crit, etc.) by a percentage
. Not your spellpower
, but your damage. Pain and Suffering refreshes SW: P with whatever spellpower figure you currently have on your character sheet -- so it's no use popping a trinket at the start of a fight and expecting SW: P to stay at the "Buffed" value. When your spellpower drops back to its normal level, and you cast Mind Flay, your refreshed SW: P will be updated to reflect the drop in spellpower.
However, Pain and Suffering will not refresh a change in Crit Chance or percentage damage gains. Taken from this part
of my Shadow Priest guide:Things not refreshed by Pain and Suffering
- Crit percentage number listed on Character Sheet (Examples)
- Shadow Weaving stacks
- Crit percentage chance on boss effects (Example)
- Flat damage-percentage buffs or debuffs on yourself (Example)
So, some situations call for a "Hard refresh" of SW: P (I.e., pressing the SW: P button again) -- such a situation would be this: after applying SW: P at the start of the fight with 5 stacks of Shadow Weaving and Heart of the Crusader on the boss, you gain a Power Spark, increasing all damage dealt by 50%. If you pop a Wild Magic potion and then Hard Refresh SW: P, and then keep up that SW: P for as long as possible, it will keep doing 50% extra damage and have a 4% added chance to crit, even if you lose the Power Spark buff while refreshing it.