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Shaman CC : Why don't Shaman's have any form of CC?
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Post by
Finrear
go and make easy mode teams with affliction locks dot ppl and kite while i cant cast a single spell due to silence, fear, lock pet silence, blackout... OMG shaman cc OP indeed!
You mean if a lock and shadow priest 2 team you they'll win OMG! 2 on 1 shamen loses they must be over powered! If you do get spells locked out then melee ftw.
Post by
Freeauzo
Roll warrior if you want a class that can stunlock.
Rogues became healers in tbc.
Post by
jawanax
Ok, reading over some of the comments here, and most of them are valid to a point. Some things to consider:
1) Grounding totem is on a 15sec cooldown (unless specced down to 13secs) and alot of spells can get cast in between that. Any instacast spell gets rid of a grounding totem.
2) Frost shock has diminishing returns (much like cyclone), and can only be used for a brief period of time to kite. Also, most classes will have a method of closing the gap of the kitining motion once the frost shock has been applied.
3) Earthbind totem can be destroyed with one hit, as with all other totems except stoneclaw totem. This removes the snare effect quite eaisly.
4) Earth shock is an effective intterupt, but if you are feared/stunned/silenced you can cannot intterupt nothing. Tremor totem could help here, but it has a limited range, and sometimes has the uncanny ability not to work properly.
5) Flame shock does prevent rogue's from vanishing, but all they need to do once they get a shock is pop cloak of shadows and presto, the shock is gone.
6) And about the earth elemental totem, if you were refering to PVE, then maybe yes, but as this thread is about PVP situations, then no, the earth ele is not a CC method.
All I was getting at with this thread, was that all classes, except the shaman (not including warstomp from taurens) have at least one method of immobilising/incapacitating a target for a given period of time. Maybe that clarifies things a bit better.
And Belkram, how the heck can you say that about Mace spec for warriors? Have you ever tried it? How can you say it doesn't work cause mace's look stupid?? lol
Post by
7285
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Post by
Deragorn
Shamans not having CC seems to be one of those core restrictions which WoW was built around originally - most classes have something like that. Druids have no spell interrupts for example, Paladins have no ranged nukes, and >Warlocks have no snares<.
But they seem to have been breaking a few of those constraints in TBC, druid Cyclone is kinda a spell interrupt.
So, what about Curse of Exhaustion?
Post by
27630
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27630
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Post by
95259
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Post by
mouserinc
groudning totem, earth shock, frost shock, flame shock prevents rogues from vanishing, earthbind totem, earth elemental totem
this thread fails in so many ways
Your post fails in so many ways
Not one of those will help you when that Rouge stealths up and stun locks you to death.
Plus Grounding Totem is good once every 15 sec
Earth shock deals dmg to the player that's about it
Frost shock is a snare not CC
Flame shock is DoT and good luck turning around to hit that Rouge when your stunned
Earthbind totem's range is so damn small it's useless to try ot get away while the opposing player is in it
Earth Elemental totem does crap vs. a player while a group of mobs will take it down fairly fast I might have time to get away.
Post by
Redsniper
Hi, this kind of topic is something you will see everywhere.
But I will not read them all, read this one tho not going to go into every detail and symantics.
But Shaman's have slows and have a spell interupt. Yes, they are not overpowered, they are not great but do you really think you have it that bad?
well I will pick some arguments:
I mean you say cyclone well it sucks you can CC with it yes but will take all your attension, you can cast one spell in between maybe 2 but that is about it. and that leaves druids not so great.
There are more cases.
But it is not only about CC I think it is about survivability, you have other skills that some classes dont have use them.
My final question is this, Shaman's who think they really need a CC to play well, what kind of CC were you thinking of ? Give a example if you cannot find one you have answered your own question why you dont have any CC. (any CC is kinda harsh tbh)
Post by
95313
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Post by
mouserinc
Hi, this kind of topic is something you will see everywhere.
But I will not read them all, read this one tho not going to go into every detail and symantics.
But Shaman's have slows and have a spell interupt. Yes, they are not overpowered, they are not great but do you really think you have it that bad?
well I will pick some arguments:
I mean you say cyclone well it sucks you can CC with it yes but will take all your attension, you can cast one spell in between maybe 2 but that is about it. and that leaves druids not so great.
There are more cases.
But it is not only about CC I think it is about survivability, you have other skills that some classes dont have use them.
My final question is this, Shaman's who think they really need a CC to play well, what kind of CC were you thinking of ? Give a example if you cannot find one you have answered your own question why you dont have any CC. (any CC is kinda harsh tbh)
Here's the thing with me I really don't want a CC I want an anti-CC, I don't really care if it it's a learned ability, in my talent tree or a trinket, let us get "pissed off" i.e. Shamanistic rage, Blood lust and let it keep us from getting CC'd for 15-30 sec. give it a 5 min cool down as well and all is good in my book, we would finally be able to take on those damn rouges and if it's party wide like blood lust it would make us that much more valuable in a arena team.
Post by
Redsniper
Well as the way you stated above I would not think it would be unfair if you had a rage for 10 seconds tbh. It would still be balanced enough. But just remember some things you want to have immunity or something good against are the special abilities some classes rely on. And not every class can do somthing against rogues that play well, but hell that is why you have a team :)
(btw I am not a rogue :) )
Post by
Doominator
Here is a recap of this thread...
Does shammys need a CC = I say No
Does a shammy need an anti CC = I say Yes
Is a Shammy Useless in PVP = If it gets the jump on things its has a chance Else its useless and will most of the time lose.
And think of this Will you chose a shammy or a mage/lock/rogue/war/hunter to accompany you has DPS in arena?
Now i think shammys do need to be buffed a bit like our druid friends got in BC... And our ever alter ego Pallys(wich tank better heal better than shammys)
My main is a shamman and it was more fun to play my shamman preBC than now...
Sorry for this QQing...
Post by
57768
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Post by
mouserinc
I think Shamans have a little bit of CC abilities with their totems and spells. There like little mini CCs. Its not like a polymorph or anything, but still does somewhat of a job on blocking the enemy from you.
Example: Stoneclaw Totem, War Stomp(If you are a Tauren), Earthbind Totem, Frost Shock, Grounding Totem, Tremor Totem, Earth Shock.
Stoneclaw Totem totally worthless in PVP
War Stomp racial ability so it doesn't count
Earthbind Totem it's not a CC or a mini cc it's a snare and one that can be dispelled by a simple macro
Frost Shock once again it's a snare
Grounding Totem it's good once every 15 sec unless you dropped talent points to get it 12 or 13 sec
Tremor Totem it's nice when it goes off but your still running around crazy for up to 5 very frustrating sec
Earth Shock is an interrupt
Post by
7285
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Post by
96237
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Post by
SoberRanger
Just posting this because i got a bit pissed off about you whining around about shammis having no CC ^^
You say warriors have fear and.. what? Mace spec?
As good as no warris would EVER use a mace. why? Because most warris (like me) thinks that maces looks stupid. And the fear? god damn, our Deep wound DoT can cancel the fear. Another CC would maybe be hamstring. 50%. Here i'll take over the opinions of my hunter ^^ Their most used CC, wingclip. also 50%. Why?! how can they give hunters a 50%er?? Hunter -> Wingclip on warri. Warri -> Hamstring on hunter. "I'll outrun you any second now!" "Hah, you bet!"
Rofl. Way to rule out one of your talents because you'd have to use a "stupid looking" weapon. Shaman won't be a viable class in pvp without some work and there is no disputing that. ALL of the shaman 41 point talents can be countered by over half of the classes (one of which can be countered by one hit from a level 1 toon). Enhancement shaman have no gap closing abilities therefore are the easiest class to kite, Resto shaman have no abilities to get attackers off of them and only one emergency technique ability, Elemental is seeing a nerf to their burst damage, grounding totem is getting nerfed. Unless you've tried pvp as a shaman, you will never see the true shortcomings of the class as a whole. You may argue that you've seen a shaman overcome these and still be viable in pvp but I'd go as far to say when a shaman is able to kill you, it isn't always him having extraordinary talent, but rather you are lacking.
Post by
97343
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