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Target / mouseover macro
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Post by
Omranx
Hello
i am looking to make a macro but i dont know how to write
the macro should do the following:
1- Cast an offensive ability or spell at the current target enemy
2- if i have a mouseover on another enemy, it should use the spell or ability or the mouseover enemy
example, i have rebuke, i can interrupt the current enemy if i have no mouseover, however if i choose to interrupt the caster next to it, i should be able to do so without macro failing and using the ability on the current target.
a 2nd macro i am looking for is the same however for supportive abilities. (freedom, bubble etc)
appreciate your support.
thanks
Post by
quthar
/cast
/cast
Post by
TheRealFerris
Here's the macro I use, it works on both party/unit frames and the character model itself + shows a tooltip when your cursor is on your actionbar:
#showtooltip
/cast Ability Name
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