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Dragon Soul: A Guide to Gearing up in 4.3
2011/12/01 at 3:23 PM
4.3 launched this week; it's time for another guide to gearing up in a new patch. As usual, this guide does not aim to provide a BiS set of heroic Dragon Soul gear for each class and spec; rather it analyzes the new loot in the context of current options for several different playstyles.
There's two notable new ways to acquire gear: Looking for Raid and expanded Valor Point loot tables.
Looking for Raid: Players can now queue up as a group or by themselves to join a 25-man raid. These raids will not have a lockout and they will drop tier 13, although the stats will be lower than a normal or heroic 25-man. The LFR system operates much like the current dungeon finder and even minimizes the raid itself, splitting it in half, so players can only queue for half of an instance at a time. Players need a minimum ilvl of 372 to be eligible to queue.
Valor Points: While players cannot purchase Tier 13 pieces with Valor Points, the vendors sell ilvl 397 items for practically every slot. Those that aren't covered by points are covered with new BoE craftables. The idea is to have Valor Point gearing become an alternative path to normal-mode gearing.
This guide covers the following types of loot:
Questing in Cataclysm: The Best Quests and Rewards
2011/11/27 at 2:38 PM
With a bit of a break this holiday weekend, it's time for an old-fashioned quirky guide--this time on quests and fun quest rewards.
Around a year ago, the revamped 1-60 content was unveiled, providing players with a fresh way to complete Loremaster! While most everyone is focused on the end-game now, sadly only viewing quests as Molten Front dailies, there's many interesting quests and rewards along the way. With 4.3 on the horizon, take some time before the chaos starts up again to check out some of the following quests. From silly to serious, you'll learn a bit about Azeroth's lore and collect some unique rewards along the way.
The first table covers interesting quest chains (by no means a complete list!), organized by continent. The second table covers quirky quest rewards--gear, pets, mounts, fun trinkets, consumables, disguises, and more! (Disclaimer: mild spoilers.)
Some old favorites were removed in Cataclysm--from small chains like saving Trey Lightforge in Felwood, to epic chains like Fallen Hero of the Horde. But there's still something for everyone, whether you're interested in completing Loremaster or just want a fun
Razer Synapse 2.0 Beta Sign Ups
2011/11/16 at 9:21 PM
Our friends at Razer have launched their Synapse 2.0 beta--and you can have a chance to join by signing up at
\/synapse2. Synapse 2.0 is a pretty nifty application that saves a user's custom settings in a cloud network which can be then be synced to any computer simply by logging in with the user's ID.
Introducing Wowhead's Mists of Pandaria Guide
2011/11/13 at 9:48 AM
Mists of Pandaria was announced last month, but Wowhead has a strong tradition of expansion guides--and this expansion will be no different.
Today we're excited to launch a preliminary version of Wowhead's Mists of Pandaria Guide that organizes all the coverage from BlizzCon as well subsequent coverage from Blizzard. We've included screenshots, BlizzCon transcripts, and blue posts to make the information easy to reference. More importantly, this guide will be updated quite frequently to stay current as we learn even more details about the expansion.
Here's a peak inside, with links to each guide page:
Official FAQ--Official FAQ from BlizzCon.
General Changes--General features and additions!
New Race: Pandaren--Learn more about this peaceful and mysterious race.
New Class: Monk--New abilities, resources, and animations!
Explanation of 4.3 Balance Changes, Part Two
2011/11/11 at 11:03 AM
It's a holiday for some, but Blizzard was at work releasing a new blog this morning--Ghostcrawler shared more of his thoughts on the class and balance changes in 4.3. Many classes received detailed explanations about upcoming changes--such as Holy Radiance, Mortal Strike, Fire Mage buffs, and bear form Stamina. However, rogues weren't mentioned at all--and it would have been interesting to hear more thoughts on Blizzard's concerns from the live Q&A how rogues were underrepresented in raiding and their perceived lack of utility.
\/1999\/xhtml" class="detail"><p>Don\u2019t take this as an announcement that the release of patch 4.3 is imminent. While <a href="http:\/\/us.battle.net\/wow\/en\/blog\/3608419\/">we have completed a lot of work<\/a>, it\u2019s just hard to know at this stage when the patch will be ready. Nothing is set in stone until the actual patch, and even then we still have the ability to hotfix any major problems that we missed or caused.<br \/>
First, here is <a href="http:\/\/us.battle.net\/wow\/en\/blog\/3615095">the link to Part One<\/a> of our balance explanations. W
PvP Season 10 Ending Soon, And Point Sellback Conversion Policy
2011/11/09 at 11:20 AM
Arena and Rated Battleground Season 10 is scheduled to end as early as November 15. At that point we will determine who is eligible for the end-of-season rewards, a process that should take approximately one week. It's very important for players who feel that they may be eligible for Arena titles and\/or the Vicious Gladiator\u2019s Twilight Drake to refrain from transferring their characters to another realm or faction until after Season 10 ends. During the break between seasons, all Rated Battleground and Arena matches will be unavailable.
At the end of the season, Conquest Points will be converted to Honor Points, possibly exceeding the 4,000 point Honor cap. All Season 10 items will cost Honor Points (equivalent to their previous Conquest Point cost) when the season ends, with the exception of any items with rating requirements attached. These items will no longer be available for purchase.
Please be aware that\u00a0higher ilvl PvP items will be introduced and available for Honor points with patch 4.3.
The next Arena and Rated Battleground season will begin for level-85 players approximately one week after the end of Season 10 and will coincide with t
4.3: Darkmoon Faire Preview Guide
2011/11/06 at 12:41 PM
The new Darkmoon Faire hit the PTR this morning and we couldn't wait to finally experience it after seeing all the teaser datamined items over the past few months! It's filled with quirky details, fun games, and lots of vanity items for all tastes. The Faire has been radically revamped, with new achievements, games, rewards, and currencies. We've covered it all in the guide below with numerous screenshots organized by attraction.
The replica Dungeon Tier items we found several weeks ago made it to the PTR! This means you can transmogrify your armor into Dungeon Set 0 and .5 tier from vanilla (and without class restrictions too!). These sets had been removed in Cataclysm and were currently unobtainable on live.
Numerous new mounts and pets to purchase.
A large-scale PvP arena bloodbath.
New quests associated with mini-games as well as professions: this will grant
Darkmoon Prize Ticket
which can be used to purchase vanity items and transmogrification gear.
A petting zoo!
Dev Watercooler - The Great Item Squish (or Not) of Pandaria
2011/11/04 at 11:33 AM
The item level and stat inflation on gear gets more and more pronounced between expansions--or even new patches. The devs wanted to touch upon this problem at BlizzCon, but ran out of time. In this Dev Watercooler, they address the problems related to stat budgets and propose several solutions. Nothing is set in stone, but the solutions are really interesting to analyze.
We've also got some minor changes to 4.3 PTR patch notes at the end of the post. Of particular note is that Tol Barad Veteran now requires 25 wins, down from 100, and Death Knight pets now properly inherit their master\u2019s crit and spell penetration stats.
\/1999\/xhtml" class="detail"><p>The lead designers were originally going to talk about this topic at BlizzCon, but it didn\u2019t really match the content of the rest of our \u201cIntro to Pandaria\u201d presentation, and seeing as how we finished our 90-minute slot with 93 seconds remaining, there wouldn\u2019t have been room for it anyway. But several of us did bring up the issue with players and media we talked to, and it even ended up in at least one FAQ, so we figured we\u2019d go
BlizzCon 2011 Coverage Roundup
2011/10/30 at 12:46 PM
It's been a busy week for Ashelia and myself in the wake of BlizzCon. Like our 4.3 coverage roundup a few weeks back, we wanted to organize everything related to BlizzCon in one post--because we know there's some awesome things that slipped through the cracks in your first read-through. We'll be launching a full Mists of Pandaria guide shortly (that will include even more information released outside of BlizzCon--like Thursday's Dev Q&A), but in the meantime, catch up on all the news coverage and relive the last weekend!
Oh, and while you're at it, be sure to enter our Hallow's End WoW TCG Giveaway--we've giving away thirty prizes, including some
codes. Simply comment with your favorite holiday to enter, although the judges will take a second look at creative and detailed responses!
BlizzCon 2011: Mists of Pandaria Talent Calculator, Today's Panels, and More
On Saturday, we unveiled our Mists of Pandaria talent calculator.
Death Knight Tier 13 and Visual Retrospective
2011/10/28 at 11:06 AM
Adventurers will be tested like never before in 4.3 as they take on Deathwing and his minions, emerging with powerful new treasures. Please enjoy this preview of the death knight tier 13 set, as well as a visual guide to tiers 7 through 12 for Transmogrification purposes.
Death Knight \u2013 Necrotic Boneplate
Death Knight Tier 7-12
Blizzard Insider #42 -- Meet the Pandaren Monk
2011/10/28 at 10:06 AM
With the launch of the next World of Warcraft\u00ae expansion, the Mists of Pandaria\u2122 will lift to reveal the pandaren, a long-secluded race that has spent generations mastering the way of the monk -- World of Warcraft\u2019s newest playable class.\u00a0
To get an inside look at the upcoming World of Warcraft race and class options, the Blizzard Insider recently sat down with Lead Systems Designer Greg \u201cGhostcrawler\u201d Street to discuss the design decisions that went into creating the pandaren monk. So read on, and be among the first to meet the brawling heroes who are, even now, secretly training within the mists.\u00a0\u00a0
Blizzard Insider: How will the pandaren race differ from the other races of Azeroth?\u00a0What ideas are being explored for their racial abilities?
Ghostcrawler: Ultimately, the challenge with races is to make them feel unique without actually providing them with so much power that players feel like they don\u2019t have a choice in which race they want to be. If tauren are the best warriors, then Horde players might feel like they are sacrificing too much in order to try out a different race or stick with a race they really like. With t
Mists of Pandaria Live Developer Q&A and Transcript
2011/10/27 at 6:24 PM
While there's been developer chats in the past, tonight's chat is quite special--it covers Mists of Pandaria mere days after all the BlizzCon 2011 announcements. I'll be transcribing the Q&A below, after some highlights.
Separate player hubs for both Horde and Alliance on Pandaria--will encourage world PvP.
New cap for professions is 600, no plans to add a new professions. Pet battles will be fun alternative to powerleveling professions.
Unhappy with the implementation of Prime glyphs since they are no-brainers to choose--may be removed.
Pet battles will grant XP in the same way to gathering professions--a decent perk.
Cooking will remain a secondary skill, but there will be specializations.
Valor, conquest, profession, and faction vendors will be scattered around world to encourage travel.
Possibility of increasing conquest point caps by 10-15%, for extra rewards for world pvp.
New guild levels and perks in MoP.
Expect quest hubs that change faction\/control like Baradin Hold in MoP.
Players can only queue for scenarios in specific areas--goal is not to have players waiting for queues in major cities only.
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