Only protection paladins. IIRC their challenge mobs had higher health than other tanks because they do more damage.
I noticed that they increased the drop rate for Marks of the Senitnax which was a nice relief. Also, I'm bummed that they removed the other Imp Mother that would spawn because she was only ~10M HP and would count towards 25% for completing the world quest.
Still no stupid Garrison Shipyard fix. Yes, I am going to keep on banging on about it.
Pretty sure it was nerfed last week for other tank specs.
The Garrison Shipyard bug is you having a cap of 20 ships, but you can only have up to 10 ships. So you can't decomission ships to get a better crew because you need to have reached your maximum amount of ships in the dock, which is frustrating for people who don't have certain ships with certain crews - or just certain ships in general (Pandaren crew is best for the missions with heirloom rings as an example). I just got a mission for a heirloom ring myself and could only get it up to 87% chance, so it's very frustrating.It started when 7.2 hit and some have speculated it's because they're implementing a shipyard for 7.2.5 or 7.3 which messed up the code, but hopefully not.
That's disgusting the Artifact Challenge is much easier some classes and much harder for others...Now, after all of the Demon h.u.n.t.a.r.d.s has the challenge skin (what a challenge omg...), we'll have tons of challenge paladins too.The main problem with the "challenge" is that this is a challenge for your gear not for skill...