Ugh, Dang it Anduin! I JUST FIXED THAT!
sigh lackluster 6 months for this must be ran on a cheap budget
i mean can they do anything? hello jaina use your magic or wanna win the fight with words? so lame lmao, awful storytelling at its finest
completely under the jailers control, despite his friends calling out to him he doesn't even acknowledge their existence.
And here come the whiners and haters, right on schedule...Edit: Honestly, do you guys have anything better to do?
same thing happen with sylvanas according to the folklore book and no one backing her up not even her sisters
we will save you, quarterly release cadence. whatever it takes.
I get that it's probably a lot cheaper to use in-game models and animation assets to do these cutscenes, but they will look dated within a year. I found a video of the Jak and Daxter and Jak 2 cutscenes and they still hold up. It's all in the movements. The difference between these kinds of cutscenes and the more 'set piece' cutscenes are just so stark.
hoping between 5-7 seconds in make it to live
Before there was this cutscene, we got only a text that said "something cool will happen here". Where is that "cool" part tho? This is just awful. Seriously, it's reeeally bad and cringey. It's like something a 6 years old kid would write.
"We will save you, Anduin," she says, while standing there watching him walk away, forgetting she's a mage with blink and freeze spells.
I hope they make the movie better because this placeholder doesn't look good.
Watching this, all I could do was think of FF14 which I've been playing through recently. It's janky in places, slow... the art is a LOT uglier when I compare the zones but... I'M THE DAMN HERO IN MY OWN DAMN STORY. The cutscenes involve me. I meet NPCs. I go places. I do stuff.WoW feels like they just want to write a book and reluctantly have to stick my avatar in to watch in awe as their pet characters do stuff (if that). It's kinda terrible for engagement IMO.
they should kill him not save him.I don't want that unlikable sissy back.