This sounds really good! im glad they are doing it now, so it will be there for classic era servers, and we got a authentic classic experience without it.
I think a better change would have been to just make Wbuffs undispellable. By doing this you take away the world PvP that could happen when groups ran to the raids. In all fairness, a lot of guilds just started porting everywhere, but I still have some nice memories of raid on raid PvP with world buffs. On the other hand, maybe people would be less afraid of PvP and less likely to just port everywhere.
I'm fairly neutral/indifferent to this change. I do think it is a good change and better than what we currently have, but I also think it fails to address the core issue of World Buffs.Once TBC drops, the majority of the player base will move on. I still intend to return to Classic Era, but even as someone who intends to keep playing, I know realistically Classic Era will take the back-burner until TBC is over. I'm sure this is the same for many. I'm aware of the popularity of vanilla private servers. Maybe after server merges and the dust settles it won't be so bad, but there's no point speculating numbers until we see it for ourselves.Having an item that stores world buffs might seem like a good idea, but that's only in contrast to what we have now... The problem arises when there aren't enough players to sustain the buff drops. What good is an item that stores buffs that never drop?It also doesn't address my personal gripe with world buffs - that it adds hours of prep-time to each and every single raid I do during the week. "ZOMG, noob! I get all my WBs in 5 min". No, you don't. It takes longer than 5 min just to run through Dire Maul. Coordinating summons, having my hearthstone required to be at specific locations, constantly checking a WB discord for scheduling and moving my entire day around to make sure I'm online for when they drop... these are core annoyances with world buffs and having an item that stores them doesn't solve that.Also, it's now another item I am forced to carry around. As a high-parsing Warlock, carrying a raid boss set (16% spell hit), raid trash set (6% spell hit), undead set (3/3 + trinket), frost resist, consumables, engineering stuff, soul shards... that 1 item slot is valuable to me. Not to mention my stash is also completely full with additional gear sets like my full SR set for twins tanking, Viscidus Wand + NR Gear, PvP gear, niche PvE and farming gear. I have full 18 slot bags across the board and I'm still out of space. I'm sure your average casual player won't understand this but go talk to your main tank I'm sure they'll get it.I do think this change is better than no change at all... but I also don't feel it's the right change that solves the core issue.
The only people this will upset will be the toxic elitists who love griefing and purging "but MUH worLD PvpEeee!111"
Great Idea. To bad the nochanges group ruined Classic. Imagine we had this tool from the get go
It is quite late and there are better solutions but it is still a better solution than what we currently have. A few concerns- The stored buffs should be usable only once. So, someone cannot turn on buffs for bosses and turn them off again for trash or some form of that. Might be better to automatically retrieve buffs when entering a raid instance- The storing/retrieval of buffs should not be in combat. So, you can't suddenly decide to store or get your buffs if you are dying
World buffs already killed Classic for most. I don't know why Blizzard believes that we think that they're fun. I don't know a a solitary soul that does personally. Do you?This is not going to entice anyone to start playing again.