That's gonna be the first card I'll craft after expansion release.
Nice stats and Mage decks often look for spell synergy with Mana Wyrm, Flamewaker and Antonidas so I can see the battlecry being more useful to the Mage, on average, than the opponent. Still, it makes it more difficult to predict an opponent's options so I can see the serious players avoiding this.
sounds like a really bad card.
could be really handy once you got some stuff down on the board which can pack a punch with the card you might get.other wise i don't see much reason to run this card in your deck.
The effect of Spellslinger seems too unpredictable for constructed play, but with the solid stats this could be a good arena pick.
Spellslinger looks interesting, I think people are gonna try to use it, can't really make any predictionsDemonfuse... ehhhhhh... noI highly doubt it'd be good, Arcane Golem has a similar effect and it's only good in pure rush decksThat being said, Zoo might take Demonfuse, Hand/Demonlock? No, Demonfire doesn't get run, and it has the advantage of being potentially used for damage
Demonfuse looks just like crappier version of Demonfire, can't really see any reason why I would want to play that over Demonfire which is more versatile and has no drawbacks.
If you wait to turn 9 or 10 you could use Demonfuse with no down side. I like to play Demon Lock so I could potentially see it working there. However, it would have to really let me swing the game for me to use it early.
Demonfuse is way worse than Demonfire and give the current meta with face hunters and grim warriors abound if you wait for the ninth turn to use demonfuse you are dead anyway.Spellslinger on the other hand is a really solid card for arena (as if mage needed anything else for arena) and might work more or less reliably on constructed.