Aww... I was really looking forward to Path of the Titans, which I thought of as a secondary-class system. There go my hopes of being a DK that can heal like a pally :PArchaeology sounds really interesting, I can't wait to see what cool gimmicks its going to have. Gimmicks like in engineering and useless items (furbolg form, arrokoa form, noggenfogger, etc.) are my favorite part of WoW.
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im so excited for this expansion. cant wait!
HOLY MOTHER OF GOD!I CANT WAIT...I AM GONNA CAMP THA STOREZ WITH A GUN AND KILL ALL THAT TRIES TO BUY BEFOR ME XDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXD
Can't wait for Cataclysm! This info makes it even more awesome!
I'm psyched! Thanks for the information. :)
I understand most of this and am ok with the changes except one thing. Why remove the guild talent tree? I thought it was a great idea because it was something that really made me feel like each guild would be unique and would actually factor into choices in what guild I wanted to be in.Removing this just makes it feel like how I do about my characters, they're all the same as everyone elses. my mage has the same rotation with the same spells at the same level as everyone else. My guild won't have a chance of having something different from other guilds.I liked the idea of having a guild spect for profesions (to give more ore, skins, or plants when gathering) vs having a raiding guild with mass resurrection and all that. My guild is small, it doesn't raid much if at all. I don't care about the raiding talents and I liked having a choice in it.This is just taking away an aspect of the game that could have been truly new and unique. This sucks.
I'm looking forward to the flexibility of the raid lockout.No raid IDs! yay!