I would much rather see someone new in 483 ilvl gear, than to see an Ebay toon in full SoO heroic gear that can faceroll just because of the shear gearscore. TBH I am glad they're making the veteran lvl 60, once you hit Outlands all of the questlines for both Alliance and Horde are pretty much the same with minuet differences.
I honestly don't get the people constantly ranting about these changes and how new players are "lazy" and "don't know the value of hard work". Hard work? Lazy? It's a f**king game for christ's sake. A F**CKING GAME! It's suppose to be fun, not work. Can you honestly tell me that having to stop after every kill in TBC to refill health/mana was "fun"? Or having to grind out endless hours for months just so you could finally actually start playing the game at max level? Or how about farming for hours and hours to get regeants just so you run dungeons or raids. Or having to progress through the exact same content for another couple months just so you could experience a second class. Seriously? You all call that fun? The only thing I see is a bunch of whiny brats b*tching about OTHER PEOPLE'S experience. Blizzard only implements these features. We are all the ones who use them. Think Raid Finder is stupid? Don't use it. Want to level up without heirlooms or any sort of experience buff? Be my guest. Think using the dungeon finder is too easy? Again, don't use it. You people need to seriously relax about this. And I'll reliterate just one more time for clarity. It's. A. Game. Not. Real. Life.Edit: Oh, and before anyone goes off and starts saying how they feel Blizzard "forces" them into using the Raid Finder to gear up for raids, just remember your previous arguments about how you "worked hard" to get those heroic dungeon blues to finally be ready for raiding. Unless of course you think it would be "too hard" to go from heroic blues to Normal level raiding. Poor babies.
Honestly don't see the problem with people being able to boost a character to 90, they only get their professions leveled if they were 60 or above so for around 99% of all people who boost, they won't have any professions. Blizzard bought themselves back from Activision so you can't blame them (Activision used to own 63% of Blizzard, now they only own 12% of Blizzard). This worst-case-scenario, end-of-the-world thing people have going on is getting rather old and if you'd stop jumping Blizzard the moment something is announced, you may find you like what they do in some way or another... If you don't like where the game is at or where its going, QUIT... you're paying YOUR money for the game, you don't HAVE to play the game if you no longer like it... I'm sure your 1 person boycott of WoW will bring them to their knees...
In one way im glad for the level 90 boost but the maxxed out professions i feel like is pushing it. Once all characters have the proffesions you dont have to exactly redo that profession on another character. For example one lvl 90 has maxxed mining and JC, you wouldnt make up another character to have mining and BS. Thats just silly.So now i wonder if with the maxxing professions, (if you choose to do this) do you have to select one production and gathering or can you mix them and have 2 gathering or 2 production.
I hope they make WoD hard, to whip these newbies into shape fast. Currently, i hate when i'm dragging myself through cataclysm regulars to level 80-85, and i see a surprising amount of SoR 80s in crap gear and have little to no idea what they are doing. More challenging content would be really a really nice solution to this, in my opinion.
No please! The subscription fee is the only thing keeping the trash-bag LoL community from playing.
From the looks of it, you have to lv 60 to get your professions to level up.
Pay to win is coming...
Ha ha ha... It's funny how people find the bad in everything... Here is the reality of it:Level 90 Boost:Gains for Blizz - Players will have lvl 90 characters, rendering the lower level stuff boring and therefore making them want to buy WoD if they haven't, and spending more time in-game, exploring the new stuff. Not to mention that it will be a paid service, so... chaching $$$Gains for Players - Skip repeating the lower content (that you have prolly done many times already) and jump right into the action. Start on different servers to play with friends and meet new people.You won't even notice who has purchased the boost, unless they are real noobs, which I don't think will happen unless is some1 wanting to throw money around carelessly. You can have 10+ top level characters but if you don't have the knowledge and skills you will not be top pvp or pve... so what's with all the worrying? At the most recently boosted characters will mess LFR for a bit, and that's not the end of the world, is it?So no clue why people are against this... This is a win-win situation. Just make the most out of it and enjoy.
This is a HUGE mistake, sounds like another way to get more money...
I don't see why people hate this.Level 90 is not max level in the next expansion. You still have to slug through the content of WoD. But for returning players, this is a nice addition, because they can skip old content and go directly to WoD. For active players, they should be glad, because they have more players to play with.
Think about what Cataclysm raids and instances you still do now at level 90. None, unless you are looking to get transmog gear of course. Those previous zones are irrelevant now, so boosting a character from 1-90 is not a huge deal imo. This same attitude will apply at lvl 100 characters. Nobody will be doing MOP raids or instances anymore, all characters will be upgrading their gear from the questing and leveling in the new zones from 90-100. So I don't see what the big deal is, if a character sucks they will level slower and learn the hard way to play their class with inferior gear.I've leveled 5 toons from 1-90, and it is monotonous to say the least. Heirloom items, rested XP, and help from maxed out friends makes it easy, although time consuming. Warcraft is an 10 year old game that is trying everything it can to get new, an previous players back into it. If that means giving them 1 character to experience the thrill of new content without going through the outdated content, then I'm on board. All you die hard grinders need to simmer down on the elitist mentality, and understand that this is a game that relies on having up to date populations of characters to fill the ranks of all levels of it. You can still show off your Heroic gear and Tier-17 sets, while the rest of us silent majority of players, hang out and enjoy the content and play however we see fit.
Leveling my prot warrior has been actually fun (outside of dungeons). Just doing quests. Because frankly dealing with other people in dungeons RIGHT NOW without this boost is a lesson in stupidity. Do I see this becoming worse? who knows, however, maybe if all the morons are boosted to 90 they won't be in the way of my prot warrior leveling?..lolI actually gave up on the warrior around 82, two dungeons into Cata, and I'm like "nope... just don't have time to deal with noobs"But that was MY call, I could choose to queue up, or I could choose to mindlessly grind my way to 90. The concept of boosting a new Mage to 90 appeals to me, because then I don't have to deal with the old content that people are finding so trivial now they even the melee dps are like "Herp Derp I can TANK!"So im all for it, I'm on record now as saying I am 100% on board with this
I actualy feel sorrry for "new" players i remember the feeling of excitement & satisfation being able to beat hogger solo or downing a boss that had been dragged to a main city, where all levels could get a piece of the action without having to level for months.
I'm actually excited about this. 100 levels is a LOT to go through if you think about it. Even if it's only one free level 90, that's one less alt I have to trudge through the motions with.
You mean 90%*, ahehehehehehe