I really loved the Artifact system in Legion and I'm really happy to see that Blizzard wants to implement that system in BfA too :D
under the heading Azerite:
So it's like a portable netherlight crucible
Meh, while in a way I don't really like the artifact weapons, it will suck to lose them having the time and effort spent in grinding AP. Sure, I guess there will be a decent send off of some sort for them, but the knowledge that the way forward is to essentially triple the amount of grinding...
Looking forward to seeing how a more polished version of this works on the beta next year.
It's much better that the artifact weapon will be removed , now the weapons from raids are counting. It will be like in the old times when you will expect from the bosses the "strong weapons"
Sounds like they're fixing some of the problems with artifact power without scrapping the system. Works for me.
this sounds like it could be a lot of fun! always fun to add new stats to gear and having a way to do so without making or enchanting will be a lot of fun. Hopefully the neck piece has awesome features to it or a way to add such things!
Hard to say how this will feel, at a glance, compared to AP. Hopefully it's just unlocking situational, CC and survival augmentation to abilities.
So far doesn't look as exciting as Artifact Power looked before and in early Legion. I like the fact that Azerite attuned pieces can't titanforge. Seems like a very good idea.
The ap grind never stops O.o
I didnt like the neck idea. Well will wait for more info.
Always love how Blizzard is trying to improve their current systems and trying something new
Sounds interesting, at least not having bags filled up with artifact power items can only be an improvement, that drove me mad when I got a follower item giving me a AP token every single WQ I did (at least they changed that later on), never really understood why they couldn't just stack with identical tokens...
Nice to see scenarios making a comeback.
Cool, i think this new expansion will be very good
I like it so far. I'm guessing Heart "talents" on the chest/helm/etc will be changeable in rest areas? If not, might need to get multiple pieces for different activities.