I'm a bit tentative around this, but it seems promising! I hope we get some unique appearances like with artifacts.
Clearly an unfinished system. Hope it turns out well though.
Glad we're getting Scenarios again. Enjoyed them in MoP and been hoping they would return someday.
Liking that it won't use bag space or need to be consciously applied... always annoying to find you've had leftover AP items in your bags for who knows how long.I just hope there'll be plenty of options for gear progression. I don't really want to be forced to play Mythic just to get an upgrade to the Azerite gear...
Shame it's an amulet - hope it has something visual associated with it like the pandaria legendary cloak
Interesting that the three pieces it can upgrade are also 3 of the six set pieces
The ongoing character progression afforded by our Artifacts was a great system imo, and I'm very glad to see it will be continued via the Heart of Azeroth!
I'm interested but having legendaries is way more easy :/
I don't want to grind azerite too much please dont do like artifact powers.
Interesting to see how it will play out.
Very interested to see how this will work out. Seems unfinished, will be waiting for more info! I think other games should take notes from Blizzard and apply/try new things.
The idea of the Heart of Azeroth sounds great. I've always loved the customization, choosing among talents, so let's hope it won't be a disaster :DAlso, it is great to have another stat squish along with decreasing the itemlevel, the numbers were getting ridiculous.
I'm assuming this azerite stuff will apply to tier pieces considering the 3 locations that will benefit from it are all tier slots.
Looks interesting, still going to miss my artifact weapon though :/
So instead of walking back to an altar in a class hall, the neck is the altar for the other artifact items. I hope that the azerite gear can be respec'd too because if you chose trait A because it sounded good and realized that it isnt as good as trait B, then you'd need to get the piece of gear again before choosing the better one, or if they nerf a trait while you have it then it forces you to switch traits because its no longer viable
Always love how Blizzard is trying to improve their current systems and trying something new, as all games should.
I actually hoped that Legiondaries (their effects) will be turned into separate progression/customization, like second talent tree, this looks like that...
Thankfully this is class based so i wont feel forced to play only one spec for the first bit of the expansion.Looking forward to seeing how it will effect sets in raids since those are main armor pieces