Blizzard
We're working on a round of PvP balance adjustments, to be applied the morning of Monday, September 24. Here are the changes we have planned:
ItemsDeath Knight- Unholy
Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
Druid Restoration - Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
- Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 15% (was 40%).
- Focused Growth (PvP Talent) increases the healing of Lifebloom by 15 (was 25%).
- All Restoration Druid healing reduced by 10% when engaged in combat with enemy players.
Hunter- Beast Mastery
Damage done by the Hunter's pet reduced by 18% when engaged in combat with enemy players.
Survival - Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.
Monk- Mistweaver
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
Paladin- Holy
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
Priest- Discipline
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%). - Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).
Shaman- Restoration
Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players. - Spirit Link (PvP Talent) mana cost increased by 50%.
- Spirit Link (PvP Talent) now has a 1.5 second cast time.
- Spirit Link (PvP Talent) redistributes 25% damage, down from 35%.
- Rippling Waters (PvP Talent) healing reduced by 33%.
- Riptide healing reduced by 15% when engaged in combat with enemy players.
Elemental - Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
Warrior- Arms
Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40%). - Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).
Note that we're planning another round of balance updates for the near future after this round, which will include changes for other specs (including
Warlock and
Death Knight).
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