there is a typo in a link in the reputation changes paragraph ->
I doubt it too, but I'd still life to obtain early iLVL 400 pieces :D
I don't see how the experience differences & changes are a spoiler, but okay...
I don't see how the experience differences & changes are a spoiler, but okay...\r\rIt\u2019s set as spoiler because if not it\u2019ll make the page twice as long.\rThis makes it so you only see it if you press is and you don\u2019t have to scroll past it
there is a typo in a link in the reputation changes paragraph -> \r\rFixed, thank you!
I don't see how the experience differences & changes are a spoiler, but okay...Spoiler format,for the sake of the page size realtive to scrolling, not spoiler "we're telling you the secret!"
I suppose it was mostly there to serve as a simple mechanic to allow people to skip it if they weren't interested (thus making the page more readable).
Battle for Azeroth: -0.03% to -0.05% per levellol did this even really need to be listed?
140 wins for all the collectables and the ring from warfronts \u2026 cant wait to spend what 140x30 mins+ each \u2026 or 4200 mins aka 70 hours inside a warfront for all the rewards \u2026. b.c the game wasn't enough of a grind here is another thing to mindlessly que and grind for days on end \u2026
With the account-wide reputation achievement, will reputations like Aldor and Scryers count as 1 or 2 exalted if I have 2 separate characters, each exalted with one of them?
So I can bring an alt lower than 120 to do the Incursions if I unlocked them on my main?
Once you obtain Heritage armor on high level Blood Elf or Dwarf, is it possible to use it on low level alts while leveling?
What are new gold making opportunities in 8.1?
Just to give perspective on change of XP... the total saved is 37,871,720 (v8.0) - 29,428,560 (v8.1) = 8,443,160. \r\rThis amount is about the same as the total XP from 110 to 120 (8,448,450) before 8.1. (After 8.1, the 110 is 25% less, so the total from 110 to 120 is 8,266,050.)\r\rThis is a huge boost.
Just to give perspective on change of XP... the total saved is 37,871,720 (v8.0) - 29,428,560 (v8.1) = 8,443,160. \r\rThis amount is about the same as the total XP from 110 to 120 (8,448,450) before 8.1. (After 8.1, the 110 is 25% less, so the total from 110 to 120 is 8,266,050.)\r\rThis is a huge boost.\r\rHas anyone done the math on comparison to leveling rate pre-7.3?
What about the Argus allied race rep changes? At least I heard there would be some changes to them.
140 wins for all the collectables and the ring from warfronts \u2026 cant wait to spend what 140x30 mins+ each \u2026 or 4200 mins aka 70 hours inside a warfront for all the rewards \u2026. b.c the game wasn't enough of a grind here is another thing to mindlessly que and grind for days on end \u2026\r\rAre you including the 1 token per quest?\r\rExcluding the draughts, I am counting 2025 total tokens (2075 if horde\/alliance transmog cloak is separate). 2025 \/ (15 + 6 ) = 96.5 cycles.\r\rNow that we have 2 warfronts and it is about 3 weeks per cycle... a player with 10 alts could get it done in... 7 months assuming perfect performance... yeah that sucks.\r\rI hope some of that stuff will be drops too (especially the mounts).
Once you obtain Heritage armor on high level Blood Elf or Dwarf, is it possible to use it on low level alts while leveling?\r\rIf they work the same way previous heritage armor sets have worked, then yes.
I was hoping that we could have heirloom armor for all slots if we decide to forgo the underwhelming azurite junk in place of + experience. Very disappointed. Then, to find out the only two heirloom pieces are locked behind currency only obtained in Warfronts (which I hate), making it impossible to just buy the upgrades with gold like we have done for a decade. This expansion has been one disappointment after another.
Not that I'm not happy with the extra customization here. But...\r\rCan we get more options for some of the other races heritage? Very lame to give special options to Mag'har and belves while all the other races have no options or are broken on arrival as with Dark Iron belt and Lightforged tint. \r\rNot only do Mag'har get 2 extra tints for their heritage armor, but now blood elves get to choose between robes and pants (essentially cloth vs. other armor types).\r\rWhile dwarves get nothin' extra. Dark Iron Dwarves belt is still glitched\/invisible. Lightforged originally had a different tint and was changed with no availability of the old tint. No extra customization at best, botched at worst.\r\rAnd I ain't bein' biased I play both factions. Like Lightforged, Nightborne also had different tints that were never implemented, which is a damn shame, as I loved red the best. Takes 0 effort to make the existing tints available to players.
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