This is great. Permanence of choice, at least at some level, in an mmo is true mmo behavior. The choice is supposed to be hard and difficult. You are supposed to have this and not have this. I love having to choose one and know that I am now part of them, and remain loyal to them.I agree that there are big concerns about certain skills and abilities being locked to covenants. I do. But the answer to that is something else. NOT making it so you can swap covenants every two seconds. Looking at the grand scheme of how your covenant changes your daily gameplay and environment, saying you should swap covenants for the abilities is like saying you just bought a new car, but you like the Radio player of another car you saw, and think you should be able to trade it in whenever you want to get to use the radio from the other car.This is still an MMORPG after all. As far as WoW as strayed from that original genre, there is nothing wrong with trying to keep to it at some level.
Currently 22 characters on max level.Don't see a problem with the permanent covenant stuff, enough to choose from.Think I'm going to level a few more :)
I'm okay with this. The fact that you have to commit to a covenant is a plus for me. It is like choosing either Horde or Alliance, but split into four options. I understand players want to fool around with the abilities, but it's my belief that characters should make long lasting choices. To my eyes, changing covenants to make them available to all is like being able to swap different classes or even faction/races. I get that at the high level (Mythic raiding, etc) it's going to matter, but to the average WoW player, it shouldn't make much of a difference depending on how Blizz tweaks them. IMO of course.